Version 0.10.10 introduces significant visual feedback for dice merging, new controller precision aiming, game speed adjustments, and a specific enemy die rework for the Goblin Rider.
β²Buffs2
- ControllerPrecision Aiming:Holding the right trigger now slows down aiming speed, allowing for more accurate dice placement.βSlower
- Arcane DieSmart Healing:Arcane Die now automatically procs for healing instead of damage if no enemies remain on the field.Random/DamageβHealing
βBug fixes1
- AchievementsDefeat 7 mini-bosses:Fixed a bug where the 'Defeat 7 mini-bosses' achievement only counted progress in the default game mode.Default mode onlyβAll modes
βOther changes7
- Dice Merging
- Added unique colorful effects when dice merge to better distinguish die types.βUnique colors
- Merged dice now display their new value in color-coded pop-ups for easier combo tracking.βColor-coded
- Map NodesMap nodes now pulse faster and include visual route arrows to better indicate available paths.βFaster
- Game Speed
- Game speed levels have been standardized to x1, x1.5, and x2.βx1, x1.5, x2
- The default game speed has been increased for a snappier overall experience.βFaster
- Goblin RiderMerge Effect:Replaced the regular buff die with the Enemy Move Die; enemies now take one step forward when merged.Buff DieβEnemy Move Die
- Trickster's HornThe Merge Booster relic has been renamed to Trickster's Horn.Merge BoosterβTrickster's Horn
subjects affected (8)
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Patch history
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