
Update 6 Fixes v0.6.0.2 focuses on stability, bug fixes for pipes and UI, and improvements to Hatcher creature behavior.
▲Buffs9
- PipesMk.2 Pipes:Mk.2 Pipes now correctly display their indicators, improving visual feedback for players.missing→present
- HatcherHatchers will no longer spawn within 20 meters of the player, preventing unfair surprise encounters.→20m m
- Map & UI
- Markers/Stamps:Players can now place markers and stamps directly on top of other map objects.blocked by objects→overlap allowed
- Truck Station:Truck station inventories are now correctly visible to the player.hidden→visible
- Map/Radar Tower:Clients can now see resources on the map and radar tower.hidden for clients→visible for clients
- Compass:Highlighted map markers and stamps now correctly appear on the player's compass.hidden→visible
- World
- Restored missing Bauxite nodes to the world map.missing→added
- Restored a missing Uranium node to the world map.missing→added
- GeneralSpore Flowers:Spore Flowers can now be destroyed as intended.indestructible→destructible
✚Bug fixes11
- Pipes
- Flushing a pipe segment now only affects that segment rather than the entire connected network.entire network→single segment
- Pipe flow rates are now correctly displayed in the UI.
- Hatcher
- Hatcher status is now correctly synchronized and visible for clients in multiplayer.
- Fixed an issue where Hatchers would fail to disappear or respawn incorrectly near player bases.near bases→fixed
- Map & UIMarkers/Stamps:Fixed coordinate and placement errors for map markers when using custom UI scaling.broken→fixed
- Nuclear GeneratorResolved a potential crash related to Nuclear Generator particle effects.crash→fixed
- Dedicated Server
- The server will no longer crash when unable to bind to a specific port.crash→fixed
- Corrupted server settings files now trigger a fallback to default settings instead of crashing the server.crash→default settings
- General
- Resolved two crashes triggered by creature actions.
- Player Crate:Interacting with Player Crates no longer causes player input to lock up.locked→fixed
- Player Crate:Player Crates now correctly disappear once they have been emptied.persistent→disappear
◆Other changes2
- HatcherLoot now drops on the ground, making it easier to collect.on top of Hatcher→on floor
- Nuclear GeneratorProduction visual effects now correctly trigger for the Nuclear Generator.broken→fixed
subjects affected (7)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
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