PatchDiff
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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Dec 15, 2024 · 20mo ago

Post-launch patch 5

AI summary1mo

Post-launch patch 5 focuses on quality-of-life improvements, environmental additions, and various bug fixes for mixing and NPC interactions.

Buffs1

  • NPCsArrest:Police officer arrest progress is now reset when they are hit, allowing players to interrupt arrests.PersistentReset on hit

Nerfs1

  • NPCsAggression:Aggressive NPCs may now attack after only one provocation, making them more volatile.Multiple1

Bug fixes6

  • Mixing Station
    • Mixing:Fixed a bug related to pouring timing.
    • Mixing:Fixed an issue where mixing station trash spawned incorrectly.
  • Items & Materials
    • Weed Seed:Fixed a bug where weed seeds were detected as sown even when not placed in the hole.IncorrectCorrect
    • Measuring Jug:Fixed the collider for the measuring jug.BrokenFixed
    • FluGo & Iodine:Fixed an issue where FluGo and Iodine were culling too close to the camera.Too closeFixed
  • EconomySuppliers:Fixed an issue where suppliers would not recover cash from certain stash slots.BrokenFixed

Other changes8

  • General
    • Motel curtains are now functional and shutters were added to the Chinese restaurant room for better privacy.Added
    • Added a one-time popup to guide players toward input hints.Added
    • The cash slot now highlights when moving cash, improving visual clarity.Added
    • Added flies to some dumpsters for increased environmental immersion.Added
  • Mixing Station
    • Mixing:Added a hint that appears when using the mixing station for the first time.Added
    • Mixing:A sound now plays when a new mix is named.Added
  • Items & MaterialsSpeedGrow:Added a poof of smoke when SpeedGrow is applied for better visual confirmation.Smoke poof
  • EconomySweatshop:Sweatshop purchasing is now blocked until the appropriate quest is reached to ensure proper game progression.OpenQuest-locked

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Schedule I · Dec 15, 2024

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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