v0.2.1 focuses on co-op stability, bug fixes for networking/syncing, and several quality-of-life additions for the open beta.
▲Buffs6
- General
- Added a 30-minute curfew warning to help players manage their time better.→30m m
- Added an 'I'm stuck' option to the pause menu to teleport players out of geometry.→Added
- Improved the algorithm used for dealer window selection.
- Co-op / NetworkingFixed a bug preventing players from joining a game if they accepted an invite while already in a session.
- Gameplay Bugs
- Fixed players spawning outside the map if they died before renting a motel room.
- Fixed a bug where held items would randomly drop from the player.
✚Bug fixes11
- Co-op / Networking
- Fixed an issue where product prices were not syncing across clients.
- Fixed an issue where non-host clients could not correctly pay supplier debt.
- Fixed the mixing station not raising for non-host clients.
- Fixed time of day replication issues for non-host clients.
- Fixed singleplayer games occasionally using incorrect address or port settings.
- Gameplay Bugs
- Fixed customers asking for more product than the dealer actually possesses.
- Fixed NPCs pushing the player inside the motel when summoned.
- Fixed the TV breaking if it was picked up while the player was using it.
- Fixed NPCs continuing to show an unconscious face after being revived.
- Fixed the body search screen failing to close when the player was wanted by police.
- Fixed demo boundary checkpoints not lowering for vehicles.
◆Other changes7
- General
- Added Beth as a non-customer NPC to the game world.→Added
- Added 6 new character creator presets for faster customization.→6
- Added dirt and cracks to roads for increased visual fidelity.→Added
- Added wheel Level of Detail (LODs) to improve performance.→Added
- Changed the layout of the deal completion interface for better clarity.
- Increased the density of morning fog for atmospheric effect.→Increased
- Player name labels are now disabled when a player is dead.Visible→Disabled
subjects affected (3)
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Patch history
- Patch v0.4.1f12Nov 18, 2025 · 7mo+10−2→
- Patch v0.4.0f8Sep 27, 2025 · 9mo+7−1→
- Open Beta Patch v0.4.0f3Aug 22, 2025 · 10mo+11−2→
- Open Beta Patch v0.4.0f2Aug 17, 2025 · 10mo+3→
- Patch v0.3.6f6Jun 26, 2025 · 12mo+4−1→
- Patch v0.3.6f4Jun 10, 2025 · 13mo+3→
- Open Beta Patch v0.3.6f1Jun 2, 2025 · 13mo+4→
- Patch v0.3.4f8Apr 20, 2025 · 14mo+4→
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