Patch v0.3.4f8 focuses on quality-of-life improvements for employee management, faster repair times for machines, save system optimization, and various bug fixes.
▲Buffs4
- EmployeesPlayers can now access employee inventories directly via dialogue, removing the need for manual item transfers.→Added
- Vending Machines & ATMsBroken machines now repair after a single sleep instead of two days, reducing downtime.2 days→1 sleep days
- NPCs
- Cauldrons:Fixed an issue where chemists could make cauldrons unusable.
- Drying Racks:Fixed an issue where botanists could make drying racks unusable.
✚Bug fixes5
- Vending Machines & ATMsFixed an issue where machines remained unusable after reloading the game despite appearing visually functional.
- Save SystemFixed a bug where items in pallets and dead drops would persist across different save files.
- NPCsMick:Fixed NPC summoning at Mick's house and corrected his schedule to ensure he appears at the pawn shop.
- General
- Fixed a bug where the first click of the escape button was ignored.
- Fixed OG Kush being listed for sale by default in new save games.Listed→Not Listed
◆Other changes4
- Save SystemConsolidated saved entities (mixes, machines, pallets, dead drops) into larger files to improve save speed and Steam Cloud sync.individual→consolidated
- General
- Added new graffiti art to the game world.→Added
- Feedback Form:Removed the optional email field from the feedback form to reduce clutter.Optional→Removed
- Feedback Form:Renamed 'suggestions' to 'feedback' in the feedback form.suggestions→feedback
subjects affected (5)
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Patch history
- →Patch v0.4.6f13Aug 14, 2026 · 1w
Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.
- →v0.4.6f13 Open BetaAug 13, 2026 · 1w
Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.
- →Patch v0.4.6f12Aug 8, 2026 · 2w
Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.
- →v0.4.6f12 Open BetaAug 6, 2026 · 2w
Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.
- Patch v0.4.1f12Nov 18, 2025 · 9mo
Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.
+10−2→ - Patch v0.4.0f8Sep 27, 2025 · 11mo
Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.
+7−1→ - Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo
Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.
+11−2→ - Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo
Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.
+3→
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