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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Apr 20, 2025 · 16mo ago

Patch v0.3.4f8

AI summary1mo

Patch v0.3.4f8 focuses on quality-of-life improvements for employee management, faster repair times for machines, save system optimization, and various bug fixes.

Buffs4

  • EmployeesPlayers can now access employee inventories directly via dialogue, removing the need for manual item transfers.Added
  • Vending Machines & ATMsBroken machines now repair after a single sleep instead of two days, reducing downtime.2 days1 sleep days
  • NPCs
    • Cauldrons:Fixed an issue where chemists could make cauldrons unusable.
    • Drying Racks:Fixed an issue where botanists could make drying racks unusable.

Bug fixes5

  • Vending Machines & ATMsFixed an issue where machines remained unusable after reloading the game despite appearing visually functional.
  • Save SystemFixed a bug where items in pallets and dead drops would persist across different save files.
  • NPCsMick:Fixed NPC summoning at Mick's house and corrected his schedule to ensure he appears at the pawn shop.
  • General
    • Fixed a bug where the first click of the escape button was ignored.
    • Fixed OG Kush being listed for sale by default in new save games.ListedNot Listed

Other changes4

  • Save SystemConsolidated saved entities (mixes, machines, pallets, dead drops) into larger files to improve save speed and Steam Cloud sync.individualconsolidated
  • General
    • Added new graffiti art to the game world.Added
    • Feedback Form:Removed the optional email field from the feedback form to reduce clutter.OptionalRemoved
    • Feedback Form:Renamed 'suggestions' to 'feedback' in the feedback form.suggestionsfeedback

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Schedule I · Apr 20, 2025

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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