Patch v0.3.4f8 focuses on quality-of-life improvements for employee management, faster repair times for machines, save system optimization, and various bug fixes.
▲Buffs4
- EmployeesPlayers can now access employee inventories directly via dialogue, removing the need for manual item transfers.→Added
- Vending Machines & ATMsBroken machines now repair after a single sleep instead of two days, reducing downtime.2 days→1 sleep days
- NPCs
- Cauldrons:Fixed an issue where chemists could make cauldrons unusable.
- Drying Racks:Fixed an issue where botanists could make drying racks unusable.
✚Bug fixes5
- Vending Machines & ATMsFixed an issue where machines remained unusable after reloading the game despite appearing visually functional.
- Save SystemFixed a bug where items in pallets and dead drops would persist across different save files.
- NPCsMick:Fixed NPC summoning at Mick's house and corrected his schedule to ensure he appears at the pawn shop.
- General
- Fixed a bug where the first click of the escape button was ignored.
- Fixed OG Kush being listed for sale by default in new save games.Listed→Not Listed
◆Other changes4
- Save SystemConsolidated saved entities (mixes, machines, pallets, dead drops) into larger files to improve save speed and Steam Cloud sync.individual→consolidated
- General
- Added new graffiti art to the game world.→Added
- Feedback Form:Removed the optional email field from the feedback form to reduce clutter.Optional→Removed
- Feedback Form:Renamed 'suggestions' to 'feedback' in the feedback form.suggestions→feedback
subjects affected (5)
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Patch history
- Patch v0.4.1f12Nov 18, 2025 · 7mo+10−2→
- Patch v0.4.0f8Sep 27, 2025 · 9mo+7−1→
- Open Beta Patch v0.4.0f3Aug 22, 2025 · 10mo+11−2→
- Open Beta Patch v0.4.0f2Aug 17, 2025 · 10mo+3→
- Patch v0.3.6f6Jun 26, 2025 · 12mo+4−1→
- Patch v0.3.6f4Jun 10, 2025 · 13mo+3→
- Open Beta Patch v0.3.6f1Jun 2, 2025 · 13mo+4→
- Post-launch Patch #6 + Alternate VersionApr 3, 2025 · 15mo+2→
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