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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Apr 3, 2025 · 16mo ago

Post-launch Patch #6 + Alternate Version

AI summary1mo

Post-launch Patch #6 introduces an alternate game version for stability, improves chemist efficiency, and fixes several interaction and AI bugs.

Buffs2

  • GeneralAdded the 'cleartrash' command to help players resolve performance drops caused by excessive trash items.cleartrash
  • ChemistStation Assignment:Chemists can now be assigned to 4 stations instead of 3, increasing their overall productivity.34

Bug fixes5

  • PlayerFixed an issue where the player speed multiplier would not reset after exiting and reloading the game.
  • NPCs
    • Warehouse AI:Fixed warehouse NPCs failing to return to their jobs after attacking the player.
    • Employee Assignment:Fixed a bug where employees could be assigned to tasks at properties other than their own.
  • Map
    • Fixed broken mixing colliders located behind the Slop Shop.
    • Fixed an issue preventing players from knocking on the door of the tall building next to the overpass.

Other changes2

  • GeneralIntroduced an alternate version of the game using the Mono scripting backend to provide better stability for players experiencing consistent crashes.IL2CPPMono
  • PlayerSkateboarding:Fixed a bug that allowed players to pick up items while using a skateboard.EnabledDisabled

subjects affected (5)

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How did this patch land?
🔗
official notes
Schedule I · Apr 3, 2025

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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