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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·-40%$6.29 USD
Apr 3, 2025 · 15mo ago

Post-launch Patch #6 + Alternate Version

AI summary2h

Post-launch Patch #6 introduces an alternate game version for stability, improves chemist efficiency, and fixes several interaction and AI bugs.

Buffs2

  • GeneralAdded the 'cleartrash' command to help players resolve performance drops caused by excessive trash items.cleartrash
  • ChemistStation Assignment:Chemists can now be assigned to 4 stations instead of 3, increasing their overall productivity.34

Bug fixes5

  • PlayerFixed an issue where the player speed multiplier would not reset after exiting and reloading the game.
  • NPCs
    • Warehouse AI:Fixed warehouse NPCs failing to return to their jobs after attacking the player.
    • Employee Assignment:Fixed a bug where employees could be assigned to tasks at properties other than their own.
  • Map
    • Fixed broken mixing colliders located behind the Slop Shop.
    • Fixed an issue preventing players from knocking on the door of the tall building next to the overpass.

Other changes2

  • GeneralIntroduced an alternate version of the game using the Mono scripting backend to provide better stability for players experiencing consistent crashes.IL2CPPMono
  • PlayerSkateboarding:Fixed a bug that allowed players to pick up items while using a skateboard.EnabledDisabled

subjects affected (5)

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How did this patch land?
🔗
official notes
Schedule I · Apr 3, 2025

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Patch history

see all 19

  1. Patch v0.4.1f12
    Nov 18, 2025 · 7mo
    +102
  2. Patch v0.4.0f8
    Sep 27, 2025 · 9mo
    +71
  3. Open Beta Patch v0.4.0f3
    Aug 22, 2025 · 10mo
    +112
  4. Open Beta Patch v0.4.0f2
    Aug 17, 2025 · 10mo
    +3
  5. Patch v0.3.6f6
    Jun 26, 2025 · 12mo
    +41
  6. Patch v0.3.6f4
    Jun 10, 2025 · 13mo
    +3
  7. Open Beta Patch v0.3.6f1
    Jun 2, 2025 · 13mo
    +4
  8. Patch v0.3.4f8
    Apr 20, 2025 · 14mo
    +4

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