PatchDiff
gamesnewsabout
N

Necrobinder

HeroNecrobinder · Shroud · Time's Up · Soul · Exhaust · Souls · Doom · Summon · Combat · Necro · Energy · High-Cost · Necromancy
9 patcheslast touched 1w ago▲ +11

Power trajectory

Up = buffed, down = nerfed
0+11Mar 20, 2026Aug 14, 2026Mar 20, 2026 — Beta Patch Notes - v0.100.0 +5 / -5 (cum 0)Mar 27, 2026 — Beta Patch Notes - v0.101.0 +2 / -0 (cum +2)Apr 3, 2026 — Beta Patch Notes - v0.102.0 +1 / -1 (cum +2)May 22, 2026 — Beta Patch Notes - v0.106.0 +1 / -1 (cum +2)Jun 4, 2026 — Beta Patch Notes - v0.107.0 +2 / -0 (cum +4)Jul 3, 2026 — Beta Patch Notes - v0.108.0 +3 / -0 (cum +7)Jul 17, 2026 — Beta Patch Notes - v0.109.0 +1 / -0 (cum +8)Jul 31, 2026 — Beta Patch Notes - v0.110.0 +2 / -1 (cum +9)Aug 14, 2026 — Beta Patch Notes - v0.111.0 +2 / -0 (cum +11)
Zoom into one ability:22 abilities tracked
Filter by change type:7 types in this subject

Patch history

    • 📊NumericShroudBlock gain2(3)3(4)

      Shroud gains more Block, improving sustain.

    • NewTime's UpExhaust

      Time's Up no longer has Exhaust, enabling reuse.

  1. Jul 31, 2026·Beta Patch Notes - v0.110.0+2-1
    • ✂️RemovedEidolongenerationMid-combatRemoved

      Eidolon can no longer be generated during combat.

      Removed mid-combat generation

    • 📊NumericSacrificeblock gaindoubletriple

      Sacrifice now gains triple Osty's Max HP as block instead of double.

      Increased block multiplier

    • 📊NumericThe Scythedamage scaling4(5)5(7)

      Increased damage scaling of The Scythe to 5(7).

      Increased damage scaling

    • 🔁ReworkEidoloneffectExhaust hand for IntangiblePlay all Ethereal cards in Exhaust pile

      Completely reworked to interact with the Exhaust pile's Ethereal cards.

      rework

    • 🐛Bug fixSoulboundbehaviorBottom of deckShuffle into deck

      Now shuffles souls into the Draw Pile instead of placing them on the bottom.

      bugfix

    • 📊NumericHauntHP loss6(8)7(9)

      Increased HP loss for Haunt (implies a trade-off for power).

      combat

    • 📊NumericReavedamage9(11)10(13)

      Increased damage for Reave.

      combat

    • 📊NumericSoulstormadditional damage2(3)4(6)

      Increased additional damage for Soulstorm.

      combat

    • 📊NumericSic 'EmSummon2(3)3(4)

      Sic 'Em summon count increased from 2(3) to 3(4), allowing for more summons per cast.

      Increased summon count

    • 📊NumericThe Scythedamage3(4)4(5)

      The Scythe damage increased from 3(4) to 4(5), boosting its offensive capability.

      Increased damage

    • 🛠QoLSacrificeUI previewAdded

      Sacrifice now previews how much Block it will gain, accounting for Dexterity and Frail.

      Added block preview

    • 🐛Bug fixLethalitydamage display

      Fixed an issue where replayed attacks incorrectly displayed Lethality's buffed damage before dealing base damage.

      Fixed damage display bug with Replay

  2. May 22, 2026·Beta Patch Notes - v0.106.0+1-1
    • 📊NumericDeath Marchadditional damage3(4)4(6)

      Increased additional damage.

      numeric

    • 📊NumericDebilitateduration3(4)2(3) turns

      Decreased the duration of the debuff.

      numeric

    • 🔁ReworkBorrowed Timecost01

      Increased cost from 0 to 1 energy.

      Reworked

    • 🔁ReworkBorrowed Timeenergy gain1(2)4(6)

      Significantly increased energy gain, but cards now cost additional energy this turn.

      Reworked

    • 📊NumericCapture Spiritdamage/souls2(3) HP / 2(3) Souls3(4) HP / 3(4) Souls

      Capture Spirit damage and Soul generation increased back to previous values.

      Reverted to previous version

    • 📊NumericBorrowed Timedoom/energy6(3) Doom / 1 Energy3 Doom / 1(2) Energy

      Borrowed Time now applies less Doom and can provide more Energy.

      Reverted to previous version

  3. Mar 20, 2026·Beta Patch Notes - v0.100.0+5-5
    • 📊NumericBanshee's Crycost69(7)

      Increased cost and removed damage increase from upgrade.

      Nerfed

    • 📊NumericBorrowed Timeself-doom3(3)6(3)

      Increased self-doom and removed energy gain from upgrade.

      Nerfed

    • 📊NumericCapture Spiritsouls generated3(4)2(3)

      Reduced souls generated (though HP loss was also reduced).

      Nerfed

    • 📊NumericDanse Macabreblock3(4)4(6)

      Increased block gain.

      Buffed

    • 📊NumericDebilitatedamage7(9)10(12)

      Increased damage.

      Buffed

    • 📊NumericDefyblock+1+3

      Upgrade now increases block by 3 instead of 1, but no longer increases Weak.

      Changed

    • 🎯BehaviorDirgeexhaustExhausts

      Now exhausts to prevent infinite loops.

      Nerfed

    • 📊NumericGrave Wardenblock8(10)8(11)

      Increased upgraded block, but no longer upgrades the Soul.

      Changed

    • 📊NumericSculpting Strikedamage8(11)9(12)

      Slight increase to damage.

      Buffed

    • 📊NumericSeancecost01(0)

      Increased cost and removed Soul+ from upgrade.

      Nerfed