Necrobinder
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericDeath Marchadditional damage3(4)→4(6)
Increased additional damage.
numeric
- ▼📊NumericDebilitateduration3(4)→2(3) turns
Decreased the duration of the debuff.
numeric
- ▼🔁ReworkBorrowed Timecost0→1
Increased cost from 0 to 1 energy.
Reworked
- ▲🔁ReworkBorrowed Timeenergy gain1(2)→4(6)
Significantly increased energy gain, but cards now cost additional energy this turn.
Reworked
- ▲📊NumericCapture Spiritdamage/souls2(3) HP / 2(3) Souls→3(4) HP / 3(4) Souls
Capture Spirit damage and Soul generation increased back to previous values.
Reverted to previous version
- ▲📊NumericBorrowed Timedoom/energy6(3) Doom / 1 Energy→3 Doom / 1(2) Energy
Borrowed Time now applies less Doom and can provide more Energy.
Reverted to previous version
- ▼📊NumericBanshee's Crycost6→9(7)
Increased cost and removed damage increase from upgrade.
Nerfed
- ▼📊NumericBorrowed Timeself-doom3(3)→6(3)
Increased self-doom and removed energy gain from upgrade.
Nerfed
- ▼📊NumericCapture Spiritsouls generated3(4)→2(3)
Reduced souls generated (though HP loss was also reduced).
Nerfed
- ▲📊NumericDanse Macabreblock3(4)→4(6)
Increased block gain.
Buffed
- ▲📊NumericDebilitatedamage7(9)→10(12)
Increased damage.
Buffed
- ▲📊NumericDefyblock+1→+3
Upgrade now increases block by 3 instead of 1, but no longer increases Weak.
Changed
- ▼🎯BehaviorDirgeexhaust—→Exhausts
Now exhausts to prevent infinite loops.
Nerfed
- ▲📊NumericGrave Wardenblock8(10)→8(11)
Increased upgraded block, but no longer upgrades the Soul.
Changed
- ▲📊NumericSculpting Strikedamage8(11)→9(12)
Slight increase to damage.
Buffed
- ▼📊NumericSeancecost0→1(0)
Increased cost and removed Soul+ from upgrade.
Nerfed