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Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Apr 3, 2026 · 4mo ago

Beta Patch Notes - v0.102.0

AI summary3mo

Beta patch v0.102.0 introduces a new Badge system, reworks Ascension 6, and implements significant card and enemy balance changes, alongside various bug fixes and UI improvements.

Images © Slay the Spire 2 via Steam

Buffs6

  • Silent
    • Blade of Ink:Reworked to generate Inky Shivs (which deal +2 damage and apply Weak) instead of granting Strength.Gain Strength on AttackAdd Inky Shivs to Hand
    • Leading Strike:Increased number of shivs generated from 1 to 2.12
  • NecrobinderBorrowed Time:Significantly increased energy gain, but cards now cost additional energy this turn.1(2)4(6)
  • Events
    • Waterlogged Scriptorium:Lowered gold cost for the Prickly Sponge option.15599 gold
    • Waterlogged Scriptorium:Lowered gold cost for the Tentacle Quill option.6555 gold
    • Whispering Hollow:Decreased gold cost for the exchange option.5035+-9 gold

Nerfs12

  • Ascension 6
    • Merchant Card Removal:Initial cost to remove a card at the Merchant is increased to 100 gold.75100 gold
    • Merchant Card Removal:The price increase for subsequent card removals is doubled to 50 gold.2550 gold
  • Silent
    • Leading Strike:Reduced base damage from 7 to 3.73
    • Speedster:Reduced damage across all levels.2(3)1(2)
    • Untouchable:Reduced block value across all levels.7(9)6(8)
  • NecrobinderBorrowed Time:Increased cost from 0 to 1 energy.01
  • Doormaker
    • Grasp:Grasp turn now deals significantly more damage.20(23)
    • Grasp Power:Reworked power to penalize card play by draining energy, increasing fight difficulty.Lose 1 energy per card played
  • Skulking Colony
    • Now attacks on every turn.Some turnsAll turns
    • Deals slightly more damage.Increased
  • NonupeipeFur Coat:Fur Coat now affects Axebots and other enemies that enter combat mid-fight.Initial enemiesRestocked/New enemies
  • EventsHungry For Mushrooms:Reduced number of cards upgraded by the Fragrant Mushroom option.32

Bug fixes1

  • SilentBullet Time:Fixed an issue where Mayhem playing Bullet Time failed to set hand cards to 0 cost.

Other changes2

  • Ascension 6Ascension 6 now increases the cost of card removal at the Merchant instead of reducing the number of rest sites.Less rest sitesInflation
  • History CourseNow uses current energy for the X-value of copied cards instead of the energy spent during the previous play.Last played energyCurrent energy

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Slay the Spire 2 · Apr 3, 2026

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Patch history

see all 20

  1. Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w

    Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.

    +2410
  2. Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w

    Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.

    +238
  3. Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo

    Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

    +199
  4. Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo

    Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.

    +179
  5. Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo

    A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.

    +71
  6. May Bug FixesMay 29, 2026 · 2mo

    A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.

    +55
  7. Beta Patch Notes - v0.106.0May 22, 2026 · 3mo

    Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

    +116
  8. Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo

    Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.

    +1

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