Workers
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixSet Pricebehavior
Fixed a bug where workers with 'Set Price' as a secondary task would return to the rest point after a single action.
Fixed pathing/logic
- ▼📊Numericskill speed boost8%→7%
Worker skill speed boost per level slightly reduced, marginally slowing down high-level worker efficiency.
per level
- ▲✨NewSet Price / Restock Cardset card price toggle—→Added
Added a toggle to enable or disable card price setting for both Set Price and Restock Card tasks, allowing better control over pricing.
toggle option
- ▲🎯BehaviorSet Pricecard pricing—→Enabled
Workers assigned to the Set Price task will now also set prices for cards.
task expansion
- ≈🐛Bug fixCounter Manningtasking
Fixed a bug where workers manning the counter would stop working or cause other workers to stack on the same counter when a secondary task was set.
bugfix
- ≈🐛Bug fixCard Pricingautomation
Fixed an issue where workers failed to set a card's price after a customer bought the previous card and a new one was displayed.
bugfix
- ▲🎯Behaviortask priority
Workers now re-check their primary task immediately after completing a secondary task, improving efficiency.
behavior
- ▲🐛Bug fixwarehouse access
Fixed a bug where workers were unable to retrieve items from warehouse shelves if a secondary task was assigned.
bugfix
- ▲🐛Bug fixCounterpositioning
Fixed an issue where workers manning the counter would constantly return to their rest point when they had a secondary task.
bugfix
- ▲🐛Bug fixpersistence
Fixed multiple bugs preventing workers from appearing the next day if the game was saved at night or end of day.
bugfix
- ≈🐛Bug fixvisuals
Fixed a bug where package boxes would remain stuck to workers when the day ended.
bugfix
- ≈🐛Bug fixaudio
Fixed duplicate sound effects playing when setting primary or secondary tasks.
bugfix
- ▲🎯BehaviorBox Disposaltarget selectionrandom/fixed→closest
Workers now find the closest Trash Bin to discard boxes, increasing cleaning efficiency.
Efficiency improvement
- ≈🐛Bug fixspawning
Fixed a bug where workers would not appear in the world after being hired.
Fixed hiring bug
- ▲🎯BehaviorRestockingbehaviorreturning to rest→continuing task
Fixed an issue where workers would return to their rest point during restocking even if they still had tasks to complete.
Fixed premature resting
- ▲🎯Behaviorbehavior
Workers manning the cash register will now stay until all customers have left the shop, improving store efficiency.
behavior
- ≈🐛Bug fixinteraction
Fixed a bug where workers would get stuck if interacted with after 9pm.
bugfix
- ▲🐛Bug fixrestocking
Fixed an issue where workers would return to their rest point before restocking items.
bugfix
- ▲🐛Bug fixend-of-day behavior
Workers will now correctly store boxes on warehouse shelves at the end of the day before returning to rest.
bugfix
- ▲🎯Behaviorwork durationStop at end of day→Finish job
Workers will now complete their current task even if the business day has officially ended.
Workers will finish their job even after day has ended
- ≈🐛Bug fixRestockingbox placement
Fixed a bug where workers would fail to return boxes to the warehouse shelf after restocking.
Fix bug - workers not putting box back on warehouse shelf after restocking
- ▲🐛Bug fixrestocking
Fixed a bug where workers would fail to restock items.
bugfix
- ▲🐛Bug fixwarehouse storage
Fixed an issue where restockers would throw boxes on the ground instead of placing them on warehouse shelves.
bugfix
- ▲🐛Bug fixLot B access
Workers can now enter from the front even if the Shop Lot B entrance is closed.
bugfix
- ≈🎯Behaviorrestocking behavior
Restocking workers will no longer fill shelf space that lacks a label unless instructed, allowing for better inventory control.
Workers now ignore unlabeled shelves unless specifically instructed.
- ▲🎯Behaviorarrival time—→Earlier
Certain workers now arrive earlier at the start of a new day, increasing early-morning productivity.
Some workers now arrive sooner at the start of the day.
- ≈🐛Bug fixsave data
Fixed a bug where worker data was not being saved correctly, ensuring employee progress and settings persist.
Fixed worker data saving issue.
- ≈🐛Bug fixsave/load data
Fixed a critical bug where worker data was not saving or loading, causing hired workers to disappear.
- ≈🐛Bug fixpayment handling
Fixed an issue where workers were unable to provide 0.01 RMB change.
- ▲🐛Bug fixCashierchange giving
Fixed an issue where workers could not provide change at the cashier under certain currency settings.
Fix bug - worker can't give change