PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Oct 9, 2024 · 22mo ago

Early access build 0.46

AI summary2mo

Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

Buffs4

  • Card ManagementAdded text showing the total number of cards when sorting by duplicates, improving inventory visibility.Added
  • CustomersPlay Table Pathfinding:Updated pathfinding for the Play Table to prevent customers from getting blocked or stuck.
  • WorkersBox Disposal:Workers now find the closest Trash Bin to discard boxes, increasing cleaning efficiency.random/fixedclosest
  • GeneralPack Opening:Implemented a potential fix for a memory leak occurring during the pack opening process.

Bug fixes5

  • Card ManagementFixed incorrect card number sequences in the album for better collection tracking.
  • CustomersFixed a bug where customers at the play table were incorrectly showing their shopping bags.shopping bag visiblehidden
  • Trash Bin
    • Fixed a bug that prevented the Trash Bin from snapping correctly when being moved.
    • Restored the missing 'Move' tooltip when interacting with the Trash Bin.missingvisible
  • GeneralCard Display:Fixed an issue where black and white Ghost cards shared the same price tag on display.sharedunique

Other changes2

  • General
    • Auto Cleanser:Updated the collider for the auto cleanser for better interaction.
    • Corrected spelling for Decimite Figurine and Katengu card effects.wrong spellingcorrect

subjects affected (5)

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How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Oct 9, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8
  8. Early access build 0.43Oct 3, 2024 · 22mo

    Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

    +3

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