PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Sep 26, 2024 · 23mo ago

Early access build 0.39

AI summary2mo

Build 0.39 focuses on worker AI fixes, customer checkout behavior, and general quality-of-life improvements including Steam Trading Cards.

Buffs7

  • Workers
    • Workers manning the cash register will now stay until all customers have left the shop, improving store efficiency.
    • Fixed an issue where workers would return to their rest point before restocking items.
    • Workers will now correctly store boxes on warehouse shelves at the end of the day before returning to rest.
  • Checkout CounterUpdated collider to prevent boxes from getting stuck on the counter.
  • Auto Cleanser
    • Auto Cleansers now deplete the cleanser with the lowest fill amount first, optimizing resource usage.
    • Fixed a bug where cleanser spray failed to affect customers when spraying from above.
  • GeneralAdded safety checks for loading and saving game data to prevent corruption.

Bug fixes4

  • WorkersFixed a bug where workers would get stuck if interacted with after 9pm.
  • CardsFixed a bug where Destiny and Ghost cards' values were not changing correctly.
  • General
    • Fixed an issue where boxes would not respawn when they went out of bounds in certain areas.
    • Fixed a bug where the package box outline was missing when highlighted.

Other changes2

  • Checkout CounterCustomers will no longer queue at empty counters unless there are no other options, reducing congestion.
  • GeneralAdded Steam Trading Cards support.Added

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Sep 26, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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