Build 0.39 focuses on worker AI fixes, customer checkout behavior, and general quality-of-life improvements including Steam Trading Cards.
▲Buffs7
- Workers
- Workers manning the cash register will now stay until all customers have left the shop, improving store efficiency.
- Fixed an issue where workers would return to their rest point before restocking items.
- Workers will now correctly store boxes on warehouse shelves at the end of the day before returning to rest.
- Checkout CounterUpdated collider to prevent boxes from getting stuck on the counter.
- Auto Cleanser
- Auto Cleansers now deplete the cleanser with the lowest fill amount first, optimizing resource usage.
- Fixed a bug where cleanser spray failed to affect customers when spraying from above.
- GeneralAdded safety checks for loading and saving game data to prevent corruption.
✚Bug fixes4
- WorkersFixed a bug where workers would get stuck if interacted with after 9pm.
- CardsFixed a bug where Destiny and Ghost cards' values were not changing correctly.
- General
- Fixed an issue where boxes would not respawn when they went out of bounds in certain areas.
- Fixed a bug where the package box outline was missing when highlighted.
◆Other changes2
- Checkout CounterCustomers will no longer queue at empty counters unless there are no other options, reducing congestion.
- GeneralAdded Steam Trading Cards support.→Added
subjects affected (5)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 7mo
Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.
+7→ - Early access build 0.66.5Jan 8, 2026 · 7mo
Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.
+4−1→ - Early access build 0.65.4Nov 30, 2025 · 8mo
A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.
+4−1→ - Early access build 0.62.3Oct 23, 2025 · 9mo
Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.
+4→ - Early access build 0.50.1Nov 22, 2024 · 21mo
Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.
+2−1→ - Early access build 0.49Oct 26, 2024 · 22mo
Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.
+5→ - Early access build 0.46Oct 9, 2024 · 22mo
Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.
+4→ - Early access build 0.44Oct 4, 2024 · 22mo
Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.
+8→
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