Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.
▲Buffs3
- Card AlbumAdded a prompt to switch albums when obtaining the first Ghost card, improving the onboarding process for rare collections.→Added
- Warehouse ShelfWarehouse Shelf labels are now removable, allowing for more flexible organization of stock.permanent→removable
- WorkersRestocking:Fixed an issue where workers would return to their rest point during restocking even if they still had tasks to complete.returning to rest→continuing task
✚Bug fixes5
- Card Album
- Fixed an issue where cards were not sorted correctly in the album when switching expansions.
- Fixed a bug where card foils did not display correctly when being removed from an album.
- WorkersFixed a bug where workers would not appear in the world after being hired.
- WorkbenchFixed a bug where boxed-up Workbenches would fail to load the bulk boxes stored on them.
- Shop Lot BCheckout:Fixed a pathing bug where customers would queue through a wall in Shop Lot B during checkout.through wall→correct path
◆Other changes1
- Auto CleanserThe Auto Cleanser model has been made smaller to better fit the shop environment.large→small
subjects affected (6)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 7mo
Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.
+7→ - Early access build 0.66.5Jan 8, 2026 · 7mo
Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.
+4−1→ - Early access build 0.65.4Nov 30, 2025 · 8mo
A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.
+4−1→ - Early access build 0.62.3Oct 23, 2025 · 9mo
Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.
+4→ - Early access build 0.50.1Nov 22, 2024 · 21mo
Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.
+2−1→ - Early access build 0.49Oct 26, 2024 · 22mo
Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.
+5→ - Early access build 0.46Oct 9, 2024 · 22mo
Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.
+4→ - Early access build 0.44Oct 4, 2024 · 22mo
Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.
+8→
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