PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Oct 3, 2024 · 22mo ago

Early access build 0.43

AI summary2mo

Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

Buffs3

  • Card AlbumAdded a prompt to switch albums when obtaining the first Ghost card, improving the onboarding process for rare collections.Added
  • Warehouse ShelfWarehouse Shelf labels are now removable, allowing for more flexible organization of stock.permanentremovable
  • WorkersRestocking:Fixed an issue where workers would return to their rest point during restocking even if they still had tasks to complete.returning to restcontinuing task

Bug fixes5

  • Card Album
    • Fixed an issue where cards were not sorted correctly in the album when switching expansions.
    • Fixed a bug where card foils did not display correctly when being removed from an album.
  • WorkersFixed a bug where workers would not appear in the world after being hired.
  • WorkbenchFixed a bug where boxed-up Workbenches would fail to load the bulk boxes stored on them.
  • Shop Lot BCheckout:Fixed a pathing bug where customers would queue through a wall in Shop Lot B during checkout.through wallcorrect path

Other changes1

  • Auto CleanserThe Auto Cleanser model has been made smaller to better fit the shop environment.largesmall

subjects affected (6)

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How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Oct 3, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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