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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Jan 11, 2026 · 7mo ago

Early access build 0.66.6

AI summary2mo

Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

Buffs7

  • Bulk Donation Box
    • The Bulk Donation Box can now hold significantly more card types, reducing the frequency of overflow.30216
    • Quick Fill:Increased the price limit for quick filling, allowing more expensive cards to be automated.10005000 $
  • Card Storage Shelf
    • The Card Storage Shelf can now hold up to 216 card types, greatly expanding inventory management.30216
    • Quick Fill:Increased the price limit for quick filling, allowing more expensive cards to be automated.10005000 $
    • Quick Fill:Added a 'Remove All Card' function to the quick fill screen for faster inventory clearing.Added
  • WorkersSet Price:Fixed a bug where workers with 'Set Price' as a secondary task would return to the rest point after a single action.
  • CustomersFixed an issue where customers seeking only cards would not enter the shop if no card table was present.

Bug fixes3

  • Card Storage ShelfPrevented card grades from exceeding 10, which previously caused the game to freeze when opening the storage screen.10
  • General
    • Quick Fill:Fixed a bug where the quick fill system failed to select black Ghost cards.
    • Play Table:Fixed empty spaces between play table colliders.

Other changes2

subjects affected (5)

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How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Jan 11, 2026

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Patch history

see all 23

  1. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  2. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  3. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  4. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  5. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  6. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  7. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8
  8. Early access build 0.43Oct 3, 2024 · 22mo

    Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

    +3

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