PatchDiff
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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Sep 20, 2024 · 23mo ago

Early access build 0.36

AI summary2mo

Build 0.36 focuses on worker behavior improvements, new card album sorting options, and several bug fixes regarding save data and UI accuracy.

Buffs2

  • WorkersCertain workers now arrive earlier at the start of a new day, increasing early-morning productivity.Earlier
  • Card AlbumSorting:Added 'Duplicates' and 'Total Value' sorting methods to the card album for easier collection management.Duplicates, Total Value

Bug fixes4

  • WorkersFixed a bug where worker data was not being saved correctly, ensuring employee progress and settings persist.
  • General
    • Fixed a bug where the total number of customers who visited the shop was not resetting when starting a new game.
    • Fixed an issue where package boxes that fell out of bounds in certain areas would fail to respawn.
    • Card Pack:Fixed a bug that caused the wrong total value to be shown when opening a card pack.WrongCorrect

Other changes2

  • WorkersRestocking workers will no longer fill shelf space that lacks a label unless instructed, allowing for better inventory control.
  • GeneralCorrected the description for the Wide Shelf to accurately reflect its properties.WrongCorrect

subjects affected (3)

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How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Sep 20, 2024

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.65.4Nov 30, 2025 · 8mo

    A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

    +41
  4. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  5. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  6. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  7. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  8. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8

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