Build 0.36 focuses on worker behavior improvements, new card album sorting options, and several bug fixes regarding save data and UI accuracy.
▲Buffs2
- WorkersCertain workers now arrive earlier at the start of a new day, increasing early-morning productivity.→Earlier
- Card AlbumSorting:Added 'Duplicates' and 'Total Value' sorting methods to the card album for easier collection management.→Duplicates, Total Value
✚Bug fixes4
- WorkersFixed a bug where worker data was not being saved correctly, ensuring employee progress and settings persist.
- General
- Fixed a bug where the total number of customers who visited the shop was not resetting when starting a new game.
- Fixed an issue where package boxes that fell out of bounds in certain areas would fail to respawn.
- Card Pack:Fixed a bug that caused the wrong total value to be shown when opening a card pack.Wrong→Correct
◆Other changes2
- WorkersRestocking workers will no longer fill shelf space that lacks a label unless instructed, allowing for better inventory control.
- GeneralCorrected the description for the Wide Shelf to accurately reflect its properties.Wrong→Correct
subjects affected (3)
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Patch history
- Early access build 0.66.6Jan 11, 2026 · 7mo
Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.
+7→ - Early access build 0.66.5Jan 8, 2026 · 7mo
Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.
+4−1→ - Early access build 0.65.4Nov 30, 2025 · 8mo
A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.
+4−1→ - Early access build 0.62.3Oct 23, 2025 · 9mo
Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.
+4→ - Early access build 0.50.1Nov 22, 2024 · 21mo
Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.
+2−1→ - Early access build 0.49Oct 26, 2024 · 22mo
Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.
+5→ - Early access build 0.46Oct 9, 2024 · 22mo
Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.
+4→ - Early access build 0.44Oct 4, 2024 · 22mo
Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.
+8→
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