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TCG Card Shop Simulator
TCG Card Shop Simulator
SimulationEarly Access
OPNeon Games · OPNeon Games·$19.99
Nov 30, 2025 · 8mo ago

Early access build 0.65.4

AI summary2mo

A series of hotfixes focusing on worker AI stability, graded card rendering optimizations, and minor customer behavior tweaks.

Buffs4

  • Workers
    • Workers now re-check their primary task immediately after completing a secondary task, improving efficiency.
    • Fixed a bug where workers were unable to retrieve items from warehouse shelves if a secondary task was assigned.
    • Counter:Fixed an issue where workers manning the counter would constantly return to their rest point when they had a secondary task.
    • Fixed multiple bugs preventing workers from appearing the next day if the game was saved at night or end of day.

Nerfs1

Bug fixes5

  • Workers
    • Fixed a bug where package boxes would remain stuck to workers when the day ended.
    • Fixed duplicate sound effects playing when setting primary or secondary tasks.
  • Graded Cards
    • Bulk Donation Box:Fixed a bug that allowed graded cards to be placed into the Bulk Donation Box.AllowedForbidden
    • Fixed issues where graded card cases showed the wrong shader or simplified version incorrectly.
  • GeneralFixed a bug where evening background music was not playing.

Other changes2

  • CustomersReviews:Customer reviews regarding shop lighting now only trigger after 6 PM, reflecting realistic lighting needs.AnytimeAfter 6PM
  • Graded CardsOptimized performance by showing a simplified version of the graded card case when viewed from a distance.FullSimplified

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
TCG Card Shop Simulator · Nov 30, 2025

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Patch history

see all 23

  1. Early access build 0.66.6Jan 11, 2026 · 7mo

    Builds 0.66.6 through 0.66.8 focus on expanding card storage capacity, improving the quick-fill system, and fixing critical bugs related to customer behavior and game stability.

    +7
  2. Early access build 0.66.5Jan 8, 2026 · 7mo

    Build 0.66.5 focuses on worker task refinements, bug fixes for the Tetramon Shelf and checkout system, and a slight nerf to worker skill scaling.

    +41
  3. Early access build 0.62.3Oct 23, 2025 · 9mo

    Build 0.62.3 focuses on UI readability improvements, customer behavior adjustments to prevent item theft during pricing, and several bug fixes.

    +4
  4. Early access build 0.50.1Nov 22, 2024 · 21mo

    Build 0.50.1 focuses on balancing customer card trading and selling behaviors and fixing related bugs.

    +21
  5. Early access build 0.49Oct 26, 2024 · 22mo

    Build 0.49 introduces Play Table enhancements, improved customer checkout logic, and critical save file protections.

    +5
  6. Early access build 0.46Oct 9, 2024 · 22mo

    Build 0.46 focuses on quality-of-life improvements for card sorting, AI pathfinding fixes for customers and workers, and various bug fixes for shop furniture and card displays.

    +4
  7. Early access build 0.44Oct 4, 2024 · 22mo

    Build 0.44 focuses on worker AI stability, customer pathing fixes, and general quality-of-life improvements for shop management.

    +8
  8. Early access build 0.43Oct 3, 2024 · 22mo

    Build 0.43 focuses on quality-of-life improvements for card albums and warehouse management, alongside several critical bug fixes for workers and shop layouts.

    +3

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