A hotfix addressing stun radius bugs, spawn issues in the Orphanage, and stability crashes.
✚Bug fixes4
- InvasionFixed an issue where the stun radius was larger than intended during Invasion.
- OrphanageFixed a bug that allowed two Prime Assets to spawn simultaneously in the Orphanage.2→1
- General
- Resolved a rare crash occurring when viewing news on the title screen.
- Fixed an issue where the Join-in-Progress toggle could be modified while already in a Trial.
subjects affected (3)
tap to see balance history
Patch history
- →Hotfix Patch Notes | Project Boneyard - July 25thJul 25, 2026 · 1mo
A small hotfix addressing a memory leak issue related to the loadout menu and invasion cameras.
- Hotfix Patch Notes | Project Boneyard - July 24thJul 24, 2026 · 1mo
A small hotfix addressing savegame issues, Imposter behavior in Invasion mode, and stability crashes.
−1→ - Hotfix Patch Notes | Project Boneyard - July 22ndJul 22, 2026 · 1mo
A hotfix focusing on Invasion balance, reducing Imposter lethality and adjusting Steel Trap effectiveness, alongside several stability and bug fixes.
+5−7→ - Hotfix Patch Notes | Project Boneyard - July 16thJul 16, 2026 · 1mo
A hotfix focusing on stability, bug fixes for combat interactions, and a balance adjustment to Revive Pills in Escalation Therapy.
+2−2→ - Hotfix Patch Notes | Project Judas - April 1stApr 1, 2026 · 5mo
Hotfix addressing connectivity issues, bug fixes for specific trials, and adjustments to Imposter scoring and rig functionality.
+2→ - Hotfix Patch Notes | Project Judas - March 26thMar 26, 2026 · 5mo
Hotfix addressing various bug fixes for rigs, barricades, and enemy spawning, alongside temporary disabling of Invasions in new trials.
+1−1→ - Hotfix Patch Notes | Project Messiah - December 18thDec 18, 2025 · 8mo
A hotfix focusing on Imposter AI behavior, solo play stability, and various gameplay bug fixes.
−2→ - Hotfix Patch Notes | Project Messiah - December 12thDec 12, 2025 · 8mo
A hotfix focusing on bug fixes for combat cooldowns, matchmaking privacy, enemy behavior, and task rewards.
+2−2→
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