PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 6, 2026 · 4mo ago

Update 2.55.1.36

AI summary3mo

Update 2.55.1.36 focuses on balancing the Nuclear Thunder game mode, improving missile stability, and fixing various aircraft and interface bugs.

Images © War Thunder via Steam

Buffs8

  • Vehicle Convoys
    • Vehicle convoys now move faster, increasing from 60 km/h to 75 km/h.6075 km/h
    • Fixed a bug that caused tank convoys to spawn very rarely.rarenormal
  • B-52HECM Jammers:ECM jammers have been made more effective, increasing survivability against radar-guided threats.
  • Tu-95MECM Jammers:ECM jammers have been made more effective, increasing survivability against radar-guided threats.
  • AGM-88AAutopilot:Engine and autopilot parameters adjusted to prevent oscillation during long-range launches.oscillatingstable
  • Kh-58UAutopilot:Engine and autopilot parameters adjusted to prevent oscillation during long-range launches.oscillatingstable
  • Blenheim Mk.IVFuel Tanks:Fixed a bug where wing fuel tanks were loaded asymmetrically during partial fuel loads, improving flight stability.asymmetricsymmetric
  • Nuclear Thunder ModeRepair:Ground vehicles can now repair and extinguish fires within the mode.disabledenabled

Nerfs2

  • SPAASPAAs now have limited ammunition and must rearm, preventing infinite firing during Nuclear Thunder.unlimitedlimited
  • Vehicle ConvoysThe size of all convoys has been reduced to 5 vehicles.5 vehicles

Bug fixes3

  • Cannon ArtilleryFixed a bug where convoys attempted to shoot enemies through allied depots.
  • AGM-88AThe explosive type for the AGM-88A has been corrected for accuracy.
  • Nuclear Thunder ModeCapture:Fixed a bug preventing ground units from capturing enemy depots.impossiblepossible

Other changes1

  • Nuclear Thunder ModeStatistics:Damage to bases less than 1 kiloton is now shown as '0' to avoid confusing exponential notation.exponential0 kiloton

subjects affected (9)

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How did this patch land?
🔗
official notes
War Thunder · Apr 6, 2026

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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