News Archive
All patch notes across every tracked game, sorted by date.

VRChat 2019.2.5
VRChat 2019.2.5 introduces significant updates to the audio systems and requires an SDK update for creators.


Patch notes 01/08/2019
This update introduces the Visit and Mercenary systems, buffs Prefecture Pikemen charge penetration, and adjusts Territory War timings.

DCS 2.5.5.34108 Open Beta
DCS 2.5.5.34108 Open Beta introduces the Litening Targeting Pod for the F/A-18C, improves missile guidance for Stinger/Igla/HARM, and provides various aircraft-specific bug fixes and system updates.




Patch Notes - July 31st 2019
Introduction of the Shai Talent system, replacing Awakening with a unique instrument-based support role, alongside various system improvements and bug fixes.


Changelog: Percival Patch 2
Percival Patch 2 introduces significant changes to Guild Season 7, including new Castle Outposts, IP softcaps for city fights, and various quality-of-life improvements to access rights and inventory sorting.

Patch Notes | 3.1.1
Patch 3.1.1 focuses primarily on UI polish, various map collision and interaction bug fixes, and a minor movement speed adjustment for The Pig.


Cloud Save & Bug Fixes
Version 0.86 introduces Steam Cloud Save support, removes GameAnalytics, and implements a wide array of bug fixes for the level editor, physics, and modding tools.




Patch Notes - July 24th 2019
Major updates to Shai's mobility, a revamp of the gear Devour system, and the introduction of craftable and enhanceable Capotia accessories.

[7/22/19] July PC Patch Notes
A PC-specific maintenance patch focusing on performance optimizations, audio fixes, and UI/input corrections.


Y4S2.3 PATCH NOTES
Y4S2.3 focuses on shield balancing, buffs for Glaz and Nøkk, nerfs for Jackal and Echo, and improvements to the RFF anti-griefing system.


Patch note 23/07/2019
Minor maintenance update focusing on Territory War rules and resource point bug fixes.

Apollo duct tape
A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.


Patch note 21/07/2019
A minor maintenance patch focusing on UI bug fixes, stability improvements, and map collision corrections.



Update 24 - Apollo 11 Anniversary
Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.


Patch note 19/07/2019
This patch focuses on economy buffs for matchmaking, minor hero balance adjustments, and open-world quality-of-life improvements.



Update 1: Utah Beach - Live Now!
Update 1 introduces the Utah Beach map, new light tanks for both factions, resource nodes for Engineers, and significant performance and UI overhauls.

DCS 2.5.5.33552 Open Beta
DCS 2.5.5.33552 Open Beta introduces the F/A-18C Aggressors BFM campaign, fixes critical weapon firing bugs for the F/A-18C, and implements PCA/HUD logic changes for the M-2000C.




Patch Notes - July 17th 2019
The July 17th 2019 patch introduces the Terrmian Waterpark festival, new interactive furniture, auto-fishing quality-of-life improvements, and significant map expansions to Hystria Ruins.


Patch note 16/07/2019
Minor updates to Open World rewards, quest requirements, and various bug fixes for pathfinding and tutorials.


Patch note 14/07/2019
A minor maintenance patch focusing on various bug fixes related to map collisions, visual effects, and quest tracking.


Patch note 12/07/2019
This update focuses on technical bug fixes regarding resolution, graphics, equipment durability, and UI clarity, with no gameplay balance changes.


Y4S2.2 PATCH NOTES
A bugfix-focused update addressing operator mechanics, map collisions, and general stability issues following the Y4S2 season launch.




Patch Notes - July 10th 2019
Introduction of the Altar of Blood 3-player party defense mode, significant skill fluidity and damage buffs for Kunoichi, and various system and quality-of-life improvements.


Changelong: Percival Update
The Percival Update introduces solo randomized dungeons, expanded character customization, mount skins, and a fundamental rework to Life Steal mechanics, alongside several new weapon skills and GvG adjustments.