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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·-10%$16.19
Jul 22, 2019 · 84mo ago

Apollo duct tape

AI summary3h

A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

Nerfs1

  • GeneralCorrected ammo capacity mods to add 1 grenade instead of 2 per mod.2 per mod1 per mod nades

Bug fixes6

  • General
    • Fixed bugs related to the persistence of awarded camouflage patterns.
    • Resolved various issues with the player/enemy tagging system.
    • Fixed a bug where resupplying a spaceship did not update the health HUD for other players.
    • Fixed issues where hidden objective statuses were not replicating correctly to clients.
    • Fixed stability and behavior issues in out-of-battlefield areas.
    • Fixed an issue causing Lukather's objectives to reset unexpectedly.

Other changes4

  • General
    • Scaled down subsystem icons on capital ships for better visual clarity.Scaled down
    • Added collision boundaries around rockets and gantries to prevent clipping.Added
    • EMP/Acid/Incendiary:Updated tooltips and hints for EMP, acid, and incendiary effects to reflect mechanical changes.Updated
    • Optimized bullet decals on glass surfaces to eliminate performance spikes on certain maps.Optimized

subjects affected (1)

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How did this patch land?
🔗
official notes
Angels Fall First · Jul 22, 2019

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Patch history

see all 3

  1. Apollo event ends, small patch drops
    Aug 5, 2019 · 84mo
    +41
  2. Update 24 - Apollo 11 Anniversary
    Jul 19, 2019 · 85mo
    +156

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