Percival Patch 2 introduces significant changes to Guild Season 7, including new Castle Outposts, IP softcaps for city fights, and various quality-of-life improvements to access rights and inventory sorting.
Images © Albion Online via Steam
▲Buffs8
- Guild Season 7
- Guild members can now earn Challenge Points through various activities to provide Season Points to their guild.→Added
- Castle Outposts:Castle Outposts now appear in the open world; they appear 4x more often than regular castles but provide 1/4 of the points.→Added
- City Tax:The maximum city tax level that a controlling guild can set has been reduced from 25% to 10%.25%→10% %
- Siphoning MagesSummoned Guardians:Summoned Guardians now drop an area that replenishes player energy.→Added
- EarthdaughterThunderslam:Thunderslam cast time increased from 1.84s to 2.5s, but it now strikes the indicated position more accurately.1.84→2.5 s
- Loot Tables
- Castle Chests:Castle chests can now drop Level 1 Artifacts.→Level 1
- Treasure Sites:Treasure sites (chests/lockers) can now drop Level 2 and 3 Artifacts.→Level 2 & 3
- GeneralBattle Frenzy:Battle Frenzy no longer removes shrine buffs.Removes→Keeps
▼Nerfs3
- Guild Season 7
- Mercenaries:Mercenaries have been disabled for regular GvGs, though they remain available for Crystal Realm Battles.Enabled→Disabled
- City Fights (20v20):Item Power softcaps introduced for 20v20 city fights: 1000 IP for Thetford/Bridgewatch/Martlock and 1200 IP for Fort Sterling/Lymhurst.→1000-1200 IP
- GeneralTime Freeze:Time Freeze can no longer circumvent an immunity bubble.Circumvents→Blocked
✚Bug fixes1
- EarthdaughterSummoned Pebbles:Summoned Pebbles are now of the correct tier.
◆Other changes10
- Guild Season 7
- Crystal Realm Battle:The number of tower levels in the Crystal Realm Battle system has been increased from 3 to 7.3→7
- GvG:GvG attack times are now consolidated to prevent a single player from participating in multiple GvGs per day.→Consolidated
- Castle Capture:The time between castle mob spawns has been reduced from 15 minutes to 3 minutes, shortening the capture window.15m→3m m
- Siphoning Mages
- Ice Block:The channel duration of the Siphoning Mage's Ice Block has been increased to 20 seconds.→20s s
- Summoned Guardians:Three Summoned Guardians now appear when the channel is started.→3
- Summoned Guardians:Guardians are normal mobs if fewer than 8 players attack, and Veteran mobs if 8 or more players attack.→Veteran
- Siphoning Mage:A tornado is now summoned that deals damage and throws players into the air.→Added
- General
- Access Rights:Alliance members can now be granted access rights to chests and islands similar to guild members.→Added
- Inventory Sort:The inventory sort button now follows a specific hierarchy of item type, name, tier, item power, stack size, and durability.→Updated
- Tomes of Insight:Added a confirmation message when attempting to use Tomes of Insight without wearing relevant gear.→Added
subjects affected (5)
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Patch history
- Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 3w
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 1mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 2mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 3mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 4mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 5mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 5mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→ - Changelog: Realm Divided Patch 2Dec 17, 2025 · 7mo
The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.
+14−5→
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