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Albion Online
Albion Online
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Sandbox Interactive GmbH · Sandbox Interactive GmbH
Jul 10, 2019 · 85mo ago

Changelong: Percival Update

AI summary1mo

The Percival Update introduces solo randomized dungeons, expanded character customization, mount skins, and a fundamental rework to Life Steal mechanics, alongside several new weapon skills and GvG adjustments.

Images © Albion Online via Steam

Buffs22

  • Solo Randomized Dungeons
    • Introduced solo-balanced randomized dungeons throughout the open world, accessible via portals or special Dungeon Maps.Added
    • Combat Shrines:Added small combat shrines in solo dungeons that provide a random combat buff to the first player who activates them.Added
  • AxesSpinning Blades:Added Spinning Blades W-spell: deals magic damage in a 6m radius and increases caster damage by 4% per hit.Added
  • Frost Staffs
    • Ice Shard:Added Ice Shard Q-spell: deals 140 magic damage in a 3m radius.Added
    • Avalanche:Avalanche cast time reduced to 0s, though hit delay and standtime were added.0.7s0s s
  • Hammers
    • Inertia Ring:Added Inertia Ring W-spell: creates a tar ring that reduces enemy move speed by 90%.Added
    • Bash Knee:Bash Knee slow duration increased by 1 second.3s4s s
    • Giant Steps:Giant Steps now increases attack range by 50%.+50% %
  • Holy Staffs
    • Holy Blessing:Removed Heal Over Time; added physical armor increase and immunity to displacement effects.HoTArmor/Immunity
    • Desperate Prayer:Desperate Prayer cooldown reduced.15s10s s
  • Quarterstaffs
    • Rising Blow:Added Rising Blow W-spell: knocks enemies in the air for 1.25s and deals 50 physical damage.Added
    • Separator:Separator radius increased from 5m to 7m.5m7m m
  • Spears
    • Impaler:Added Impaler W-spell: deals 170 physical damage and slows enemies by 50% in a 2.5m radius.Added
    • Rooting Smash:Rooting Smash cast range increased.4m5.5m m
    • Rooting Smash:Rooting Smash standtime significantly reduced.1.4s0.7s s
  • Swords
    • Parry:Added Parry W-spell: grants damage immunity and reflects damage, ending with an AoE hit and silence.Added
    • Heroic Charge:Heroic Charge attack and move speed increase improved.10%12% %
  • MobsRoaming Mobs:Fame rewarded by standard open-world mobs increased by 25%.+25% %
  • City GvGSilver Return:Adjusted threshold for silver return in 20v20 city GvGs, making it easier for attackers to get silver back.149195 points
  • General
    • Character Customization:Added numerous new hair, beard, face, and underwear options; appearance can now be updated anywhere.Added
    • Bank Tabs:Added ability to purchase additional personal and guild bank tabs for Silver.Added
    • Item Power Cap:Removed Item Power cap for Blue and Yellow Zone open-world clusters and dungeons.CappedRemoved

Nerfs4

  • HammersBash Knee:Bash Knee slow strength slightly reduced.32%30% %
  • Holy Staffs
    • Holy Blessing:Holy Blessing duration reduced.8s5s s
    • Holy Blessing:Holy Blessing cooldown increased.10s15s s
  • MobsPoison Potions:Damage of poison potions against mobs reduced to one-third of previous value.100%33% %

Other changes8

  • Life Steal MechanicsLife Steal:Life Steal now steals a percentage of damage dealt rather than a flat amount and no longer counts as healing, bypassing Healing Sickness.Flat HP% of damage
  • Axes
    • Life Leech:Passive Life Leech now returns 15% of damage dealt as HP.15% %
    • Vampiric Strike:Removed flat self-heal; now steals 30%/60%/100% of damage based on the number of Rending Strikes.Self HealLife Steal
  • Frost StaffsShatter:Shatter damage now scales across the three area hits instead of being flat.93.6080/100/120
  • QuarterstaffsSeparator:Separator now knocks enemies back 14m and applies a 40% slow instead of knocking them in the air.Knock-upKnock-back
  • MobsHigher-tier mobs now gain more armor instead of health to normalize damage dealt across tiers.HealthArmor
  • City GvGMatch Length:City GvG match length increased from 25 to 30 minutes.25m30m m
  • GeneralMount Skins:Introduced mount skins to alter appearance; rare mounts converted to account-bound skins.Added

subjects affected (12)

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official notes
Albion Online · Jul 10, 2019

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Patch history

see all 51

  1. Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 3w

    The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.

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  2. Changelog: Radiant Wilds Patch 2May 26, 2026 · 1mo

    Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.

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  3. Changelog: Radiant Wilds Patch 1May 4, 2026 · 2mo

    Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.

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  4. Changelog: Radiant Wilds UpdateApr 13, 2026 · 3mo

    The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.

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  5. Changelog: Realm Divided Patch 5Mar 11, 2026 · 4mo

    Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.

    +3214
  6. Changelog: Realm Divided Part IIFeb 23, 2026 · 5mo

    The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.

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  7. Changelog: Realm Divided Patch 3Jan 26, 2026 · 5mo

    Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.

    +188
  8. Changelog: Realm Divided Patch 2Dec 17, 2025 · 7mo

    The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.

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