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Besiege
Besiege
IndieSimulation
Spiderling Studios · Spiderling Studios·-90%$1.49
Aug 20, 2015 · 132mo ago

Minor Update 7 - V0.11

AI 摘要1w

Version 0.11 introduces new building blocks, 'God Powers' for simulation control, and a critical fix for motorized block reliability.

Images © Besiege via Steam

加强10

  • Water Cannon BlockAdded the Water Cannon Block, providing a new method of interaction and attack.Added
  • Rope & Winch BlockAdded the Rope & Winch block, which can wind/unwind and be cut by sharp objects.Added
  • God Powers
    • Drag:Added the ability to drag objects around during the simulation.Added
    • Zero Gravity:Added the ability to toggle gravity on and off at will.Added
  • Motorized BlocksFixed a major bug where Steering Blocks, Hinges, Decouplers, Pistons, and Spinning Blocks would randomly lock their rotation and position.Intermittent lockingFixed
  • Explosive DecouplerJoints are now stronger, reducing accidental detachment or instability.StandardStronger
  • Metal Spike BallRemoved drag on the Metal Spike Ball, allowing it to maintain momentum better.PresentRemoved
  • General
    • Removed drag on Wooden Poles.PresentRemoved
    • Reduced jittering on the spring block for smoother simulation.JitteryReduced Jitter
    • Optimized the Knights in Ipsilion for better game performance.Optimized

削弱1

  • FlamethrowerToggle Mode:Fixed a bug where the flamethrower had infinite fuel when used in toggle mode.InfiniteFinite

修复1

  • GeneralFixed visual issues that occurred when the propeller was flipped.Visual bugFixed

其他改动5

  • God PowersCreated a dedicated 'God Powers' section in the settings menu for better accessibility.Added
  • Metal Spike BallImproved the visual appearance of the Spikeball.Improved
  • General
    • Reduced the volume of the Grabber SFX.LoudReduced dB
    • Moved the Plow to the Armour Tab for better categorization.Old TabArmour Tab
    • Lowered the number of particles emitted during wood collisions.HighLowered

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Besiege · Aug 20, 2015

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