PatchDiff
游戏新闻关于
Terra Invicta
Terra Invicta
SimulationStrategy
Pavonis Interactive · Hooded Horse·-50%$19.99
Dec 12, 2023 · 31mo ago

Hotfix (Build 0.3.118)

AI 摘要2h

Hotfix 0.3.118 focuses on AI stability, combat performance, and critical bug fixes for fleet operations and faction goals.

加强8

  • AI
    • AI is now more aggressive in building armies during wartime, increasing the challenge for the player.
    • Fixed an issue where heavily damaged ships could disable the AI, preventing them from withdrawing from combat.
    • AI will no longer select obsolete ship designs when saving for a target, ensuring they build modern assets like assault carriers.
  • Combat
    • Waypoints:Improved performance when handling waypoints during combat encounters.
    • Targeting:Quality of life improvements made to the match velocity targeting system.
  • UIIntel Projects:The Intel Projects UI now highlights sabotageable projects, making espionage easier to manage.Added
  • Agents & Factions
    • Infiltrated Exposure:The 'Infiltrated Exposure' event is now less punishing, exposing only one agent instead of the whole faction.entire factionsingle agent
    • Councilors:Improved stability for low-unrest nations, which now also applies to councilors under automation.

削弱1

  • CombatPursuit:Fixed a bug where some pursuit Delta-V costs were not being deducted, ensuring realistic fuel consumption.not chargedcharged

修复5

  • AI
    • Fixed a bug where AI armies would falsely signal intent to join an invasion while remaining at the capital.
    • Resolved conflicting AI logic regarding when to initiate bombardment operations.
  • UIResolution Dropdown:The resolution dropdown now correctly displays the currently active resolution.first optioncurrent resolution
  • Economy
    • Global Warming:Corrected the mathematical conversion of yearly global warming economic hits into monthly values.incorrectfixed
    • Repeatables:Fixed the cost reporting for repeatable technologies when research scaling is active.incorrectfixed

其他改动3

  • Combat
    • Command Panel:The command panel now updates immediately upon maneuver completion for better clarity.
    • Bombardment:Fleets will no longer undock from stations simply because they have a bombardment goal; they must now be at the target body and ready.on goalat target
  • UICaliphate Flag:Added a slight gradient to the Caliphate flag to prevent it from looking like a hole in the UI.flatgradient

受影响的项目(5)

点击查看平衡历史

这个补丁怎么样?
🔗
官方说明
Terra Invicta · Dec 12, 2023

相关商品

Terra Invicta 的周边、密钥与收藏品

联盟链接 — 我们可能从中获得佣金。价格与库存由 eBay 卖家设定,可能随时变动。

喜欢 PatchDiff 吗?
AI 和服务器费用不菲 — 一杯咖啡就能帮助它继续免费运营。谢谢!
  1. Terra Invicta Build 1.0.29Feb 10, 2026 · 5mo

    一次专注于稳定性的更新,主要解决了各种崩溃漏洞、UI 冻结,并为负面影响力收入增加了模组支持。

    1
  2. Terra Invicta build 1.0.28Jan 21, 2026 · 6mo

    一次小型稳定性更新,重点在于修复崩溃、防止软锁以及保护存档免受损坏。

  3. Unity Engine Critical Security Update for Terra InvictaOct 3, 2025 · 9mo

    关键安全更新,旨在修复 Unity 引擎漏洞 (CVE-2025-59489) 并移除存在漏洞的回滚版本。

  4. Terra Invicta Build 0.3.134Mar 4, 2024 · 29mo

    A comprehensive bug-fixing patch focusing on stability, crash prevention, AI fleet behavior, and various gameplay logic corrections in preparation for version 0.4.

    +51
  5. Terra Invicta Build 0.3.125Jan 22, 2024 · 30mo

    A primarily bug-fixing patch focusing on AI stability, crash prevention, and power management, with a new quality-of-life feature for battle autoresolve.

    +81

近期更新

6

类似游戏

6