PatchDiff
gamesnewsabout
Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Sep 11, 2015 · 132mo ago

Balance Notes: Beta v 1.17.0

AI summary1mo

Beta v 1.17.0 introduces a global signature cooldown system, removes uninterruptible frames from several grab attacks, and implements a significant rework of the Lance weapon alongside various legend and weapon balance tweaks.

Buffs12

  • Lance
    • Side Light:Added a hitboxed dash forward into the Side Light attack.Added
    • Side Light:Slightly decreased time to hit, force, and stun time on Side Light.decreased
    • Side Air:Greatly increased stun time on Side Air.greatly increased
    • Side Air:Increased time to hit, damage, and distance travelled for Side Air.increased
  • Axe
    • Side Light:Slightly increased stun time on Side Light.increased
    • Down Light:Decreased time to hit and increased hitbox size for Down Light.decreased
  • HammerDown Light:Slightly decreased time to hit and recover time on miss for Down Light.decreased
  • SwordDown Air:Greatly increased hitbox size on the first frame of Down Air.increased
  • Bodvar
    • Side Hammer:Slightly decreased time to hit and decreased recover time for Side Hammer.decreased
    • Down Sword:Slightly decreased time to hit and recover for Down Sword.decreased
  • RolandDown Sword:Decreased time to hit, but slightly reduced damage and force for Down Sword.decreased
  • ThatchSide Blasters:Slightly increased force for Side Blasters.increased

Nerfs32

  • GeneralUsing any signature now applies a cooldown to all signatures (excluding Unarmed), reducing the effectiveness of signature spamming.single signatureall signatures
  • Lance
    • Neutral Light:Increased time to hit for Neutral Light.increased
    • Neutral Light:Slightly decreased damage and force on Neutral Light.decreased
    • Neutral Air:Greatly decreased hitbox size on Neutral Air to follow the flame and thruster more closely.greatly decreased
    • Neutral Air:Decreased damage and force on Neutral Air, with peak power now in the middle of the swing.decreased
  • AxeDown Air:Slightly increased recover and cooldown times for Down Air.increased
  • Hammer
    • Neutral Air:Neutral Air hitboxes are now more centered and time to hit is slightly increased.centered
    • Side Light:Increased cooldown time for Side Light.increased
  • Sword
    • Down Air:Damage and force now decrease after the initial frame of Down Air.decreased
    • Side Light:Increased cooldown time for Side Light.increased
  • Blasters
    • Recovery:Reduced hitbox sizes of the initial ascent on Recovery, especially for enemies below the player.decreased
    • Recovery:Reduced force on Recovery.decreased
  • Bodvar
    • Neutral Hammer:Decreased damage and force, and increased recover time for Neutral Hammer.decreased
    • Neutral Sword:Increased recover time for Neutral Sword.increased
  • RolandSide Sword:Slightly increased time to hit for Side Sword.increased
  • LucienSide Blasters:Decreased force on Side Blasters, though it is now easier to hit with due to increased hitbox and decreased time to hit.decreased
  • Teros
    • Side Axe:Slightly increased time to hit for Side Axe.increased
    • Down Axe:Decreased force for Down Axe.decreased
  • Thatch
    • Neutral Sword:Reduced hitboxes on Neutral Sword to follow the shark shape, making it easier to punish.decreased
    • Neutral Blasters:Slightly reduced hitbox size and linger, and increased recover time for Neutral Blasters.increased
  • Gnash
    • Neutral Hammer:Increased time to hit, recover time, and cooldown for Neutral Hammer; removed hitbox from last few frames.increased
    • Down Hammer:Increased leap duration before the first hit of Down Hammer.increased
  • Lord Vraxx
    • Neutral Lance:Slightly reduced hitbox for Neutral Lance.decreased
    • Down Lance:Slightly increased time to hit, reduced hitbox size, and reduced force for Down Lance.decreased
    • Neutral Blasters:Neutral Blasters no longer hits grounded enemies after the initial upward swing.hits groundedno grounded hits
  • Grab Mechanics
    • Hammer Down Air:Removed the period where the user cannot be interrupted during the grab for Hammer Down Air.uninterruptibleinterruptible
    • Neutral Sword:Bodvar's Neutral Sword now allows the user to be interrupted during the grab.uninterruptibleinterruptible
    • Neutral Hammer:Cassidy's Neutral Hammer now allows the user to be interrupted during the grab.uninterruptibleinterruptible
    • Neutral Lance:Vraxx's Neutral Lance now allows the user to be interrupted during the grab.uninterruptibleinterruptible
    • Down Lance:Vraxx's Down Lance now allows the user to be interrupted during the grab.uninterruptibleinterruptible
    • Down Hammer:Scarlet's Down Hammer now allows the user to be interrupted during the grab.uninterruptibleinterruptible
    • Neutral Hammer:Teros's Neutral Hammer now allows the user to be interrupted during the grab.uninterruptibleinterruptible

Other changes1

  • LanceDown Air:The Down Air power has been completely replaced as part of the Rocket Lance rework.Replaced

subjects affected (14)

tap to see balance history

How did this patch land?
🔗
official notes
Brawlhalla · Sep 11, 2015

Related Deals

Gear, keys & collectibles for Brawlhalla

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

Recently Updated

6

Similar Games

6