Beta v 1.17.0 introduces a global signature cooldown system, removes uninterruptible frames from several grab attacks, and implements a significant rework of the Lance weapon alongside various legend and weapon balance tweaks.
▲Buffs12
- Lance
- Side Light:Added a hitboxed dash forward into the Side Light attack.→Added
- Side Light:Slightly decreased time to hit, force, and stun time on Side Light.→decreased
- Side Air:Greatly increased stun time on Side Air.→greatly increased
- Side Air:Increased time to hit, damage, and distance travelled for Side Air.→increased
- Axe
- Side Light:Slightly increased stun time on Side Light.→increased
- Down Light:Decreased time to hit and increased hitbox size for Down Light.→decreased
- HammerDown Light:Slightly decreased time to hit and recover time on miss for Down Light.→decreased
- SwordDown Air:Greatly increased hitbox size on the first frame of Down Air.→increased
- Bodvar
- Side Hammer:Slightly decreased time to hit and decreased recover time for Side Hammer.→decreased
- Down Sword:Slightly decreased time to hit and recover for Down Sword.→decreased
- RolandDown Sword:Decreased time to hit, but slightly reduced damage and force for Down Sword.→decreased
- ThatchSide Blasters:Slightly increased force for Side Blasters.→increased
▼Nerfs32
- GeneralUsing any signature now applies a cooldown to all signatures (excluding Unarmed), reducing the effectiveness of signature spamming.single signature→all signatures
- Lance
- Neutral Light:Increased time to hit for Neutral Light.→increased
- Neutral Light:Slightly decreased damage and force on Neutral Light.→decreased
- Neutral Air:Greatly decreased hitbox size on Neutral Air to follow the flame and thruster more closely.→greatly decreased
- Neutral Air:Decreased damage and force on Neutral Air, with peak power now in the middle of the swing.→decreased
- AxeDown Air:Slightly increased recover and cooldown times for Down Air.→increased
- Hammer
- Neutral Air:Neutral Air hitboxes are now more centered and time to hit is slightly increased.→centered
- Side Light:Increased cooldown time for Side Light.→increased
- Sword
- Down Air:Damage and force now decrease after the initial frame of Down Air.→decreased
- Side Light:Increased cooldown time for Side Light.→increased
- Blasters
- Recovery:Reduced hitbox sizes of the initial ascent on Recovery, especially for enemies below the player.→decreased
- Recovery:Reduced force on Recovery.→decreased
- Bodvar
- Neutral Hammer:Decreased damage and force, and increased recover time for Neutral Hammer.→decreased
- Neutral Sword:Increased recover time for Neutral Sword.→increased
- RolandSide Sword:Slightly increased time to hit for Side Sword.→increased
- LucienSide Blasters:Decreased force on Side Blasters, though it is now easier to hit with due to increased hitbox and decreased time to hit.→decreased
- Teros
- Side Axe:Slightly increased time to hit for Side Axe.→increased
- Down Axe:Decreased force for Down Axe.→decreased
- Thatch
- Neutral Sword:Reduced hitboxes on Neutral Sword to follow the shark shape, making it easier to punish.→decreased
- Neutral Blasters:Slightly reduced hitbox size and linger, and increased recover time for Neutral Blasters.→increased
- Gnash
- Neutral Hammer:Increased time to hit, recover time, and cooldown for Neutral Hammer; removed hitbox from last few frames.→increased
- Down Hammer:Increased leap duration before the first hit of Down Hammer.→increased
- Lord Vraxx
- Neutral Lance:Slightly reduced hitbox for Neutral Lance.→decreased
- Down Lance:Slightly increased time to hit, reduced hitbox size, and reduced force for Down Lance.→decreased
- Neutral Blasters:Neutral Blasters no longer hits grounded enemies after the initial upward swing.hits grounded→no grounded hits
- Grab Mechanics
- Hammer Down Air:Removed the period where the user cannot be interrupted during the grab for Hammer Down Air.uninterruptible→interruptible
- Neutral Sword:Bodvar's Neutral Sword now allows the user to be interrupted during the grab.uninterruptible→interruptible
- Neutral Hammer:Cassidy's Neutral Hammer now allows the user to be interrupted during the grab.uninterruptible→interruptible
- Neutral Lance:Vraxx's Neutral Lance now allows the user to be interrupted during the grab.uninterruptible→interruptible
- Down Lance:Vraxx's Down Lance now allows the user to be interrupted during the grab.uninterruptible→interruptible
- Down Hammer:Scarlet's Down Hammer now allows the user to be interrupted during the grab.uninterruptible→interruptible
- Neutral Hammer:Teros's Neutral Hammer now allows the user to be interrupted during the grab.uninterruptible→interruptible
◆Other changes1
- LanceDown Air:The Down Air power has been completely replaced as part of the Rocket Lance rework.→Replaced
subjects affected (14)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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