Patch 2.1 focuses on curbing the dominance of Lance and Spear, adjusting air cooldowns for Katar, and providing targeted signature tweaks for several legends to improve balance and punish windows.
▲Buffs11
- Lance
- Air Down:Slightly decreased recovery times and angled movement more downward.→decreased s
- Down Light:Increased damage to compensate for other nerfs.→increased
- BlastersAir Side:Slightly reduced time to hit to make air options more viable.→decreased s
- Cassidy
- Down Blasters:Slightly reduced time to hit for a faster quickdraw feel.→decreased s
- Side Hammer:Slightly reduced time to hit and rehitboxed to match animation.→decreased s
- GnashDown Spear:Slightly decreased recover time.→decreased s
- Thatch
- Side Sword:Slightly increased force to better match his 7 Strength.→increased
- Down Sword:Increased force to improve overall power.→increased
- Asuri
- Side Sword:Now reaches a higher max speed during the chase.→increased
- Side Sword:Decreased time to hit for a faster swing.→decreased s
- BarrazaDown Axe:Increased force to make the situational move more rewarding.→increased
▼Nerfs17
- Lance
- Side Light:Slightly increased time to hit and decreased stun time; second swing now only occurs on hit.→increased s
- Side Light:Increased recover time and decreased distance traveled on miss.→increased s
- Air Side:Increased cooldown and recover time; grounded hits now travel shorter distances with less stun.→increased s
- Recovery:Increased time to hit to make the move less reliable as a combo finisher.→increased s
- Spear
- Ground Pound:Decreased hitbox height and increased time to hit/recover time to allow more punish opportunities.→decreased
- Recovery:Increased recover time to make the move more punishable.→increased s
- Katar
- Neutral Air:Increased cooldown to discourage excessive air-stalling.→increased s
- Side Air:Increased cooldown to make the user more open to punishment.→increased s
- BodvarDown Sword:Slightly increased time to hit to reduce the effectiveness of gravity cancels.→increased s
- AdaSide Blasters:Increased recover time to give opponents more opportunity to retaliate.→increased s
- GnashHammer Side:Increased recover time to make the move more punishable.→increased s
- SentinelSide Katar:Reduced hitbox height and removed lingering hitboxes to match animation.→decreased
- Vraxx
- Neutral Blasters:Increased recover time to prevent abusive combinations.→increased s
- Down Blasters:Slightly increased recover time to open a punish window.→increased s
- ThatchSide Sword:Increased recover time to make the move more punishable.→increased s
- Asuri
- Side Sword:Decreased force on hit.→decreased
- Side Sword:Increased cooldown time.→increased s
✚Bug fixes4
- GnashDown Spear:Fixed a strange Gravity Cancel behavior.
- SentinelDown Hammer:Fixed a case where target could be dropped before the final hit.
- BarrazaSide Blasters:Fixed a case where target could be dropped before the final hit.
- GeneralBlasters Ground Pound:Fixed a case where target could be dropped before the final hit.
subjects affected (14)
tap to see balance history
Related Deals
Gear, keys & collectibles for Brawlhalla
New
New
Brand New
New
Brand New
Brand New
Brand New
NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
Similar Games
6






