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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
May 18, 2016 · 123mo ago

Patch 2.14 - Dodgebomb, Party Time, Balance and more!

AI summary1mo

Patch 2.14 introduces the Dodgebomb gamemode, map striking for custom lobbies, various weapon balance adjustments, and new cosmetic items.

Images © Brawlhalla via Steam

Buffs11

  • Custom LobbiesMap Choosing:Added official UI support for map striking (Turns, Snake, and Open) in custom lobbies, including spectator visibility.Added
  • Lance
    • Neutral Light:Carries forward momentum farther into the hit window when dodge canceled.Increased
    • Down Light:Carries forward momentum farther into the hit window when dodge canceled.Increased
    • Down Air:Increased stun time on ground hits for better ground kit transitions.1718-19
    • Down Air:Changed recovery time to a lower fixed value.14 Variable9 Fixed
  • BlastersSide Light:Hitbox moved farther forward to make ground options more distinct.Farther Forward
  • AxeSide Air:Slightly decreased recovery time on miss.4 Fixed 29 Variable4 Fixed 26 Variable
  • GnashDown Hammer:Significantly decreased recovery time on hit when ending in the air.142
  • Orion
    • Side Lance:Increased hit window of the final thrust.710
    • Side Lance:Increased speed toward the end of the charge.52-6952-88
  • GeneralUI:Damage Done and Damage Taken are now displayed on the podium.Added

Nerfs13

  • Lance
    • Neutral Air:Increased recovery time on miss, making the move slightly riskier.7 Fixed 15 Variable9 Fixed 15 Variable
    • Down Air:Slightly increased startup time.1112
  • Blasters
    • Down Air:Decreased damage to offset frequency of string follow-ups.2219
    • Side Light:Increased recovery time on miss to balance the increased range.12 Fixed 7 Variable12 Fixed 10 Variable
  • Spear
    • Neutral Air:Decreased damage to reduce overall power of close-range tools.1814
    • Down Light:Increased fixed recovery time on miss, reducing safety.1 Fixed 27 Variable5 Fixed 26 Variable
  • Axe
    • Side Air:Decreased how far hitboxes extend inward to prevent hitting targets behind the user.Smaller
    • Recovery:Decreased force on the final frames of the hit window.30-3826-34
  • Sir RolandSide Sword:Slightly increased recovery time.1314
  • Sentinel
    • Down Hammer:Decreased variable force to balance the retreat signature.5956
    • Down Hammer:Decreased fixed force to balance the retreat signature.7570
  • TerosSide Axe:Slightly decreased variable force.6563
  • GeneralLedge Cancel:Decreased the window for heavy attack ledge cancels by 50% to reduce accidental triggers.100%50% %

Bug fixes1

  • GeneralBug Fixes:Fixed bugs where multihit powers from under soft platforms would bounce instead of carrying.

Other changes4

  • DodgebombAdded a new mini game mode called Dodgebomb where players must avoid explosions.Added
  • AxeRecovery:Direction of force now based on target position relative to user, making spikes more intentional.Frame-basedPosition-based
  • OrionSide Lance:Reduced hit window during charge to reach priority frames faster.2520
  • GeneralStore:Added Knockout Effects category to the store.Added

subjects affected (12)

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How did this patch land?
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official notes
Brawlhalla · May 18, 2016

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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

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