This update focuses on improving jump height consistency, refining weapon pickup logic near the C4, and enhancing smoke interaction with HE grenades.
▲Buffs5
- Movement
- Jump height is now more consistent regardless of the player's distance from the map origin.0.03125→0.015625 units
- Improved consistency when landing on surfaces at the maximum height of a jump.
- Fixed cases where players were pulled back down during a jump due to server-client disagreement.
- C4pickup logic:Prioritizes defusing the C4 over accidentally picking up a weapon when standing near it.weapon→defuse
- HE Grenadeexplosion:HE grenade explosions now clear the accumulated smoke screen effect for players within range.→clear smoke
✚Bug fixes2
subjects affected (4)
tap to see balance history
Patch history
Recently Updated
6

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Removal Of Boss-Forced-Prestiging, and More Buffs & Fixes
Removal of forced prestige on boss failure, significant buffs to artillery and mining weaponry, and various bug fixes for artifacts and rituals.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6





