This update focuses on improving jump height consistency, refining weapon pickup logic near the C4, and enhancing smoke interaction with HE grenades.
▲Buffs5
- Movement
- Jump height is now more consistent regardless of the player's distance from the map origin.0.03125→0.015625 units
- Improved consistency when landing on surfaces at the maximum height of a jump.
- Fixed cases where players were pulled back down during a jump due to server-client disagreement.
- C4pickup logic:Prioritizes defusing the C4 over accidentally picking up a weapon when standing near it.weapon→defuse
- HE Grenadeexplosion:HE grenade explosions now clear the accumulated smoke screen effect for players within range.→clear smoke
✚Bug fixes2
subjects affected (4)
tap to see balance history
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Patch history
- Counter-Strike 2 UpdateJun 10, 2026 · 3w+1→
- Counter-Strike 2 UpdateMay 29, 2026 · 1mo+3→
- Counter-Strike 2 UpdateMay 22, 2026 · 1mo+1→
- Counter-Strike 2 UpdateMay 18, 2026 · 1mo+1→
- →Counter-Strike 2 UpdateMay 14, 2026 · 1mo
- →Counter-Strike 2 UpdateMay 7, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 30, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 29, 2026 · 2mo
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