A bugfix patch primarily addressing stability and interaction issues for The Knight, as well as various perk and map corrections.
▲Buffs4
- The Knight
- Guards:Fixed multiple issues preventing the summoning of Guards, including failures after quick power use or when entering patrol mode.
- Guards:The power icon now correctly displays a timer for the duration of a Guard's breaking order.→Added
- Lethal PursuerLethal Pursuer's additional aura reveal time now correctly applies to the Nowhere to Hide Perk.
- Hex: Face the DarknessNow correctly triggers when Survivors are injured by The Trapper's Traps or The Plague's Vile Purge.
▼Nerfs1
- The KnightPath of Creation Wisp:Survivors can no longer blind the Path of Creation Wisp.blindable→non-blindable
✚Bug fixes11
- The Knight
- Path Creation Mode:Fixed an issue where Potential Energy and Refined Serum VFX were visible while in Path Creation Mode.
- Path of Creation Wisp:Fixed a bug where The Knight would sometimes move at the speed of the Path Creation Wisp.
- Guards:Fixed an issue where The Knight could unintentionally attack nearby Survivors immediately after summoning a Guard.
- Guards:Guards can no longer break walls located high off the ground.
- Guards:Guards can no longer break generators that are currently blocked by The Entity.
- Guards:Fixed an issue where a Survivor vaulting a pallet would be interrupted by a Guard ordered to break that pallet.
- Guards:Fixed Guard break orders being out of sync with their animations.
- Shattered Square
- Dream Pallets:Fixed Dream Pallets appearing as regular pallets and reverting to generic models when pulled down.
- Fixed incorrect SFX when the cage on the ground is hit by projectiles.
- The ArtistCrows:The Artist now correctly receives brutality score events when damaging Survivors with Crows.
- Decisive StrikeFixed an issue where failing a Decisive Strike skill check would break the beta wiggle.
subjects affected (6)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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