Update 7.3.1 is a bugfix patch focusing on the Anti Face-camp system, Skull Merchant stability, and preparations for the Haunted by Daylight Halloween event.
Images © Dead by Daylight via Steam
▲Buffs3
- The Trapper
- Bear Traps:Bear Traps now spawn close to Generators at the start of a trial, increasing early-game pressure.→Near Generators
- Bear Traps:Fixed a bug where Survivors could instantly free allies from traps placed on staircases.Instant→Standard
- The CenobiteKiller Power:Fixed an issue where The Cenobite could not use his power after solving the Lament Configuration.Disabled→Enabled
▼Nerfs3
- The Skull MerchantGeographical Readout:Fixed an issue where the Geographical Readout Add-on could stack with itself.Stackable→Non-stackable
- Background PlayerFixed a bug where the perk activated during rushed actions even if the player was not moving.Rushed actions→Movement required
- Brand New PartFixed an issue where missing a skill check with Brand New Part would disable generator passive regression.Disabled→Enabled
✚Bug fixes2
- The Skull MerchantDrones:Drones recalled while rotating counter-clockwise now correctly rotate clockwise when redeployed.
- Anti Face-campFixed issues where the meter would not fill if the Killer was standing above certain basements or slightly higher than the Survivor.Broken in basements→Fixed
◆Other changes4
- The Skull MerchantDrones:Added unique prompts to clearly differentiate which direction a Drone will rotate.→Added
- Anti Face-camp
- The anti face-camp UI is no longer visible when the last Survivor alive is hooked.Visible→Hidden
- Hooked Survivors no longer count toward the rate at which the anti face-camp meter fills.Includes hooked→Excludes hooked
- BotsBots now avoid short loops created by one-way ramps, improving their survival AI.Enter short loops→Avoid short loops
subjects affected (7)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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