A maintenance patch focusing on critical bug fixes, the temporary disabling (Kill Switching) of problematic perks, and balancing adjustments to the Fog Vial item.
Images © Dead by Daylight via Steam
▲Buffs1
- GeneralFixed an issue where players were slowed down when running up the right-hand side of staircases.Slowed→Normal
▼Nerfs6
- Fog Vial
- Fog Cloud:Decreased base opacity of the fog cloud, making it slightly easier for Killers to see through.40%→33% %
- Added a limit to the number of times the item can be used in a Trial.Unlimited→Limited
- Potent ExtractReduced the amount of visibility decrease provided by the add-on.10%→5% %
- The NightmareRupture:Fixed an issue where Rupture could be used twice on a Dream Pallet.Twice→Once
- The PigAmbush:Fixed an issue where the Killer did not lose bloodlust when performing an Ambush attack.Kept→Lost
- The ExecutionerPunishment of the Damned:Fixed an issue where Survivors were revealed after being hit by Punishment of the Damned while using the Burning Man Painting add-on.Revealed→Not Revealed
✚Bug fixes7
- StreetwiseFixed an issue impacting chest item charges while using this perk.
- Last StandFixed an issue impacting vault speeds while using this perk.
- Fog Vial
- Fixed an issue where a fog cloud would disappear if another Fog Vial was activated.
- Fixed missing smoke explosion sound effects.
- The NightmareDream Pallet:Fixed an issue where Dream Pallets and Fragile Pallets could be placed in the same spot.
- General
- Fixed a major issue that prevented Killers from initiating chases for the rest of the trial.
- Fixed an issue where chase music would not play upon initiation.
◆Other changes4
- StreetwisePerk has been temporarily disabled via Kill Switch due to critical issues.Enabled→Removed
- Last StandPerk has been temporarily disabled via Kill Switch due to critical issues.Enabled→Removed
- Blood RushPerk has been temporarily disabled via Kill Switch due to critical issues.Enabled→Removed
- Fog VialFog Cloud:Decreased the ambient fog audio volume by 3 dB.→-3 dB dB
subjects affected (9)
tap to see balance history
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1w+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2w+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 3mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 3mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 5mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 7mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 7mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 7mo+4−5→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6





