This patch focuses on quality-of-life improvements and stability for the modding system, specifically refining the 'Sandbox Save' experience and improving server visibility for modded games.
▲Buffs12
- Modding System
- Modding Menu:Added 'Enable/Disable All' functionality and a Cancel button to the Modding Menu for better management.→Added
- Dependencies:Mods with missing dependencies are now automatically disabled, with a tooltip explaining why in the menu.→Automatic
- Join Process:Disabled the ability to cancel joining while downloading mods to prevent file corruption.
- Dependencies:Fixed a bug where dependencies did not enable or disable properly when joining or leaving games.
- Sandbox Save
- Save Loading:Players can now load Regular Saves while on a Sandbox Save, which automatically disables Sandbox mods.→Enabled
- Server Visibility:Players on Sandbox saves can now see all public servers in the Regular and Deep Dive lists.Hidden→Visible
- Server List
- Filtering:Added a 'Show Only Modded Servers' filter to the Server List.→Added
- Join Dialog:Added icons for download status, Approval Categories, and detailed mod info when hovering over names in the join dialog.→Added
- Connectivity:Fixed a bug preventing players from joining password-protected modded games via the Server List.
- General
- Prevented illegal characters in save game names to avoid corruption.
- Player Rank:Fixed the Player Rank icon stretching when the rank exceeds 999.Stretched→Fixed
- Blueprints:Fixed blueprint mods spawning once for every player who joins a mission.Per player→Single
◆Other changes3
- Modding SystemMods not packaged for the current game version are now disabled on launch to prevent crashes, with warnings provided to players.
- Sandbox SaveNaming:Renamed 'Modded Save Game' to 'Sandbox Save' for better clarity.Modded Save Game→Sandbox Save
- GeneralLocalization:Added Slovak language support.→Slovak
subjects affected (4)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
Recently Updated
6

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Patch 0.3.9
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