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GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
Jun 19, 2025 · 11mo ago

[Announcement] Bug Fixes/Improvements

AI summary2w

A series of bug fixes focusing on stability, skill damage corrections for Ley and Dio, and Skill Tree visibility improvements.

Buffs2

  • Dio
    • Kill Zone:Fixed the passive duration increase for Kill Zone, which was not applying as intended.
    • Counterattack:Restored the missing Reduced Counterattack Cooldown Time (Lv3-5) to the Skill Tree.Added s

Bug fixes7

  • ArmeFixed a crash that occurred when entering dungeons while wearing the Aurora Ophidia Coordi Upper Armor.
  • Ley
    • Grim Hand:Fixed unintended damage values for Grim Hand in both dungeons and PVP.
    • Fixed unintended damage for certain effect skills.
    • Secret Passage:Fixed a bug where an incorrect number of orbs were summoned during Secret Passage.
  • DioFixed unintended damage for certain effect skills.
  • ZeroFixed unintended damage for certain effect skills.
  • GeneralSkill Tree:Fixed a bug where party members were not correctly marked with 'Viewing Skill' in the Waiting Room.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
GrandChase · Jun 19, 2025
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Patch history

see all 199

  1. [Announcement] Land of Judgment Improvements Update Preview
    May 13, 2026 · 1w
    +5
  2. [Announcement] PVP Utility Balance Changes Update Preview
    May 13, 2026 · 1w
    +453
  3. [Announcement] Bug Fixes/Improvements
    Apr 9, 2026 · 1mo
    +1
  4. [Announcement] Bug Fixes/Improvements
    Mar 20, 2026 · 2mo
    +31
  5. [Announcement] Bug Fixes/Improvements
    Mar 6, 2026 · 2mo
    +2
  6. [Announcement] Bug Fixes/Improvements
    Feb 27, 2026 · 2mo
    +1
  7. [Announcement] Bug Fixes/Improvements
    Feb 25, 2026 · 2mo
    +1
  8. [Announcement] Bug Fixes/Improvements
    Feb 11, 2026 · 3mo

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