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GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
Dec 10, 2025 · 8mo ago

[Announcement] December 24th Character Balance Preview

AI summary3mo

A major character balance revamp focusing on Rufus, Rin, Asin, and Edel, featuring significant command overhauls, damage adjustments, and skill reworks to improve dungeon clear times and success rates.

Buffs37

  • Rufus
    • Critical/Double Attack:New passive prevents critical/double attacks from pushing the character to the other side of the target.Added
    • Roll:Added a new roll evasion command using the down direction key.Added
    • Dash Attack:Improved dash chaining speed when pressing left/right dash during attacks.Faster
    • Rupture:Increased damage by approximately 20%.+20% %
    • Nether Blade:Improved attack chain speed by 0.3 seconds when Nether Blade 2 is active.-0.3s s
    • Reload:New special command (C↑) that increases AP regeneration for a set duration.Added
    • Soul Arbiter:Increased final damage and expanded damage scaling from 3 to 5 stages.+20.7% %
    • Pulverize:Increased skill damage by 11.4%.+11.4% %
    • Soul Shackles:Massively increased damage in dungeons (90%) and PVP (100%) and increased range by 8%.+90-100% %
    • Crescent Sweep:Increased attack range by 15%.+15% %
    • Expunge TYPE2:Increased attack range by 51% and improved visual effects.+51% %
    • Final Shot:New special skill that fires a powerful bullet dealing damage over time to large monsters.Added
    • Explosive Shot:Doubled first shot damage, though additional bullets' damage was reduced by 30%.+100% %
  • Rin (Light)
    • Combo Attack:Increased basic combo attack damage by 65%.+65% %
    • Sweet Relaxation:Massive damage increase of 400%.+400% %
    • Eye of the Storm:Reduced duration and damage interval by 50% to deal damage at a faster rate.-50% %
    • Purify:Removed special condition, making it a standard 3rd bar skill with increased range and AOE final hit.Special ConditionNormal 3rd Bar
    • Light Restraint:Increased total damage and shifted power from restraint damage to collision damage.+3-5% %
    • Strong Wind:Increased tornado attack range and reduced movement distance to better hit large monsters.Increased
    • Shard of Spirit:Increased maximum enemies hit from 3 to 5.35
    • Unstoppable Strength:Increased orb speed by 50%.+50% %
  • Rin (Dark)
    • Combo Attack:Increased basic combo attack damage by 15%.+15% %
    • Weapon Enhancement:Increased additional hit damage by 165%, but removed the bleed effect.+165% %
    • Purify:Converted to a standard 3rd bar skill with increased range and AOE final hit.Special ConditionNormal 3rd Bar
    • Endless Strength:Reduced skill pause duration by 0.5 seconds.-0.5s s
    • Enhanced Wailing Gust:Increased total damage by 14.3% and extended additional hit duration by 2 seconds.+14.3% %
    • Internal Flame:Increased attack range by 15% and shifted damage to the first hit.+15% %
  • Asin
    • Combo Attack:Reduced the time to complete the full combo by 0.4 seconds.-0.4s s
    • Basic Combo:Increased final combo damage by 30% and 3rd-4th hits by 15%.+30% %
    • Pressure Point:Increased debuff duration to 7 seconds across all grades.7s s
    • Additional Special Attack:Changed trigger for special additional attacks to a timed Z press (Just Frame), increasing damage for several skills.Skill UseZ (JF Input)
    • Razor Air Kick:Increased additional special attack damage by 215%.+215% %
    • Eastern Rain Liquid Jade:Massively increased first pull damage by 1216% and enabled mapwide hits.+1216% %
  • Edel
    • Combo Attack:Reduced the time to complete the full combo by 0.35 seconds.-0.35s s
    • Frontal Retreat:Added 0.5 seconds of Hyper Armor (Super Armor in PVP) upon use.Hyper Armor
    • Flintlock:Integrated into basic commands and increased bottom hitbox by 25% to better hit small monsters.+25% %
    • Reverse Turn:Simplified input to just the up direction during critical/double attacks.↑Z

Other changes5

  • Rufus
    • Combo Attack:Z command combo attack changed to melee using Nether Blade; gun attacks moved to X key.GunNether Blade
    • Trample:Changed input method and allowed dash cancellation upon landing.Special Skill↑ while X
    • Impale:Changed input to X + direction and normalized damage regardless of cast timing.Dash while XX →
  • Rin (Light)Flash of Light:Reduced attack count to 1 while retaining total damage for faster execution.21
  • AsinBamboo Swallows TYPE2:New special skill allowing mapwide hits, though damage is 48% lower than the original Bamboo Swallows.-48% %

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
GrandChase · Dec 10, 2025

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Patch history

see all 207

  1. [Announcement] July 22 PvP Balance AdjustmentJul 21, 2026 · 1mo

    July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

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  2. [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 1mo

    The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.

    +1015
  3. [Announcement] New Growth Guide PreviewJul 1, 2026 · 1mo

    Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.

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  4. [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1mo

    PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.

    +2412
  5. [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2mo

    PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.

    +2518
  6. [Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2mo

    GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.

  7. [Announcement] June 18 Developer NotesJun 18, 2026 · 2mo

    Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.

    +22
  8. [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 2mo

    PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.

    +23

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