Hotfix 2.1.9 focuses on multiplayer stability, campaign economy adjustments for Millennium Front, and fixes for Granvir visual jitter.
▲Buffs6
- Millennium Front (Campaign 3)
- Resistance Ace now starts with 10,000 more credits, easing the early game economy.→Added credits
- Starting credits on Normal difficulty increased significantly to provide more flexibility.10,000→30,000 credits
- Extreme Difficulty:Reduced base threat offset on Extreme difficulty, slightly lowering enemy aggression/spawn rates.300→250
- Extreme Difficulty:Reduced base threat scaling on Extreme difficulty to make the difficulty curve more manageable.110→100
- CC02 CometThrow:Increased throw damage by 50%, making it more potent than its T3 predecessor.→150% %
- General SystemsEnergy Cells:Fixed energy cells not recharging after loading a campaign despite the project being completed.
✚Bug fixes5
- Millennium Front (Campaign 3)Fixed a bug where loot levels would reset after completing one mission in New Campaign+.
- Granvir
- Fixed jittering of enemy Granvir facing for non-host players when aiming at stationary targets.
- Mounted Cannons:Fixed an issue where other players could not see reload animations for mounted cannons.
- General Systems
- Inventory:Fixed inventory items getting stuck on screen when dragging with both mouse buttons.
- Energy Weapons:Fixed the ammo widget for energy weapons not updating during automatic charging.
◆Other changes1
- General SystemsAdded additional logging and consistency checks to track down multiplayer desync sources.→Added
subjects affected (4)
tap to see balance history
Patch history
- Hotfix 2.44.2: Escalation LimitAug 16, 2026 · 6d
Hotfix 2.44.2 adds an escalation limit, memory and performance optimizations, and fixes forest map tile overlap.
+1→ - →Experimental Update 2.44.0e1: All Campaigns Terrain DeformationAug 9, 2026 · 1w
Experimental terrain deformation features enabled in all campaigns on the Experimental branch with default settings: Terrain Deformation on, Fog of War off, map size 120.
- Hotfix 2.36.1: Small Aim Offset FixJun 21, 2026 · 2mo
Hotfix 2.36.1 focuses on handheld weapon aiming accuracy, ETX01 Daumenfittich cooling improvements, and economy adjustments for the Millennium Front campaign.
+4−1→ - Update 2.33.0: 3 New EnemiesMay 29, 2026 · 2mo
Update 2.33.0 introduces three new enemy archetypes (Marksman, Commander, Artillery), several new armatures and weapons, and significant quality-of-life improvements to the mech builder and early-game progression.
+6→ - Hotfix 2.21.1Mar 9, 2026 · 5mo
Hotfix 2.21.1 focuses on critical stability fixes for multiplayer and squadron relocation, alongside minor UI improvements and a specific armor fix for the TS/RH04 Swallow.
+1→ - Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 6mo
Hotfix 2.16.1 focuses on critical multiplayer parrying fixes, mech mobility improvements, and various environmental and unit bug fixes.
+3→ - Hotfix 2.11.3: HUD CompassDec 23, 2025 · 8mo
Hotfix 2.11.3 introduces a HUD compass, expands map variety in Millennium Front, and improves squad depot accessibility alongside several bug fixes.
+4→ - Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 8mo
Hotfix 2.9.1 introduces a new radial quick-menu for controllers and improves sniper indicator visibility and accuracy.
+7→
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