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Granvir
Granvir
ActionIndieSimulation
Airborne Games · GIGATANK 3000·$14.99
Oct 14, 2025 · 10mo ago

Hotfix 2.1.9: Multiplayer Mech Jitter

AI summary3mo

Hotfix 2.1.9 focuses on multiplayer stability, campaign economy adjustments for Millennium Front, and fixes for Granvir visual jitter.

Buffs6

  • Millennium Front (Campaign 3)
    • Resistance Ace now starts with 10,000 more credits, easing the early game economy.Added credits
    • Starting credits on Normal difficulty increased significantly to provide more flexibility.10,00030,000 credits
    • Extreme Difficulty:Reduced base threat offset on Extreme difficulty, slightly lowering enemy aggression/spawn rates.300250
    • Extreme Difficulty:Reduced base threat scaling on Extreme difficulty to make the difficulty curve more manageable.110100
  • CC02 CometThrow:Increased throw damage by 50%, making it more potent than its T3 predecessor.150% %
  • General SystemsEnergy Cells:Fixed energy cells not recharging after loading a campaign despite the project being completed.

Bug fixes5

  • Millennium Front (Campaign 3)Fixed a bug where loot levels would reset after completing one mission in New Campaign+.
  • Granvir
    • Fixed jittering of enemy Granvir facing for non-host players when aiming at stationary targets.
    • Mounted Cannons:Fixed an issue where other players could not see reload animations for mounted cannons.
  • General Systems
    • Inventory:Fixed inventory items getting stuck on screen when dragging with both mouse buttons.
    • Energy Weapons:Fixed the ammo widget for energy weapons not updating during automatic charging.

Other changes1

  • General SystemsAdded additional logging and consistency checks to track down multiplayer desync sources.Added

subjects affected (4)

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How did this patch land?
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official notes
Granvir · Oct 14, 2025
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Patch history

see all 28

  1. Hotfix 2.44.2: Escalation LimitAug 16, 2026 · 6d

    Hotfix 2.44.2 adds an escalation limit, memory and performance optimizations, and fixes forest map tile overlap.

    +1
  2. Experimental Update 2.44.0e1: All Campaigns Terrain DeformationAug 9, 2026 · 1w

    Experimental terrain deformation features enabled in all campaigns on the Experimental branch with default settings: Terrain Deformation on, Fog of War off, map size 120.

  3. Hotfix 2.36.1: Small Aim Offset FixJun 21, 2026 · 2mo

    Hotfix 2.36.1 focuses on handheld weapon aiming accuracy, ETX01 Daumenfittich cooling improvements, and economy adjustments for the Millennium Front campaign.

    +41
  4. Update 2.33.0: 3 New EnemiesMay 29, 2026 · 2mo

    Update 2.33.0 introduces three new enemy archetypes (Marksman, Commander, Artillery), several new armatures and weapons, and significant quality-of-life improvements to the mech builder and early-game progression.

    +6
  5. Hotfix 2.21.1Mar 9, 2026 · 5mo

    Hotfix 2.21.1 focuses on critical stability fixes for multiplayer and squadron relocation, alongside minor UI improvements and a specific armor fix for the TS/RH04 Swallow.

    +1
  6. Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 6mo

    Hotfix 2.16.1 focuses on critical multiplayer parrying fixes, mech mobility improvements, and various environmental and unit bug fixes.

    +3
  7. Hotfix 2.11.3: HUD CompassDec 23, 2025 · 8mo

    Hotfix 2.11.3 introduces a HUD compass, expands map variety in Millennium Front, and improves squad depot accessibility alongside several bug fixes.

    +4
  8. Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 8mo

    Hotfix 2.9.1 introduces a new radial quick-menu for controllers and improves sniper indicator visibility and accuracy.

    +7

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