Small gameplay balance update addressing movement, stamina, weapon balance, and stability improvements, plus notes on a new in-house crash fix coming for Early Access.
▲Buffs3
- Falling down is now harderCharacter falls less easily, improving recovery control after a drop.→Increased
- Getting up is fasterFaster getting up after a knockdown improves post-crit survival and mobility.→Faster s
- Improved stabbing with polearmsPolearms stabbing:Polearms stabbing has steadier handling; weapons no longer fly away from hands during thrusts.→Stabbing remains closer to wielder; less recoil/flight
✚Bug fixes1
- Fatal Crashes / Unreal Engine pluginAcknowledgement of fatal crashes during Baron fight caused by a third-party Unreal Engine plugin used for blood/gore effects; in-house solution being developed for stability in Early Access.
◆Other changes2
- Rebalanced damageOverall weapon damage rebalanced with more damage to vital organs and less to non-vital areas.varies→varies
- Slightly rebalanced certain weaponsSeveral weapons tweaked to improve balance; Warstaff specifically nerfed against armor due to previous overpowered performance.
subjects affected (6)
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Patch history
- Patch 0.6.1.5 - Quality of life and balancing for Abyss, Combat, SettingsJul 13, 2026 · 1mo
Quality of Life and balancing patch focusing on Abyss, Physics & Combat, and Settings with numerous tweaks to progression, weapon behavior, and UI options.
+2−4→ - →Hotfix 1 for 0.6.1.4 - New combat scenario & bugfixingJun 30, 2026 · 1mo
Patch 0.6.1.4 (and 0.6.1.4.(1)) focuses on stability, combat scenario additions, weapon variety, AI improvements, and gameplay refinements across multiple systems, with several new weapons, modes, and control tweaks.
- Patch 0.6.1.4 - Bones adjustement, Gear Randomization, Crossbow tweaksJun 29, 2026 · 1mo
Bones tuning and frangility slider, gear randomization in Free Mode, AI combat tweaks, crossbow reload simplification, new sword forging, weapon variety in commoner gear, general bug fixes.
+3→ - →0.6.1.3 Hotfix 1Jun 26, 2026 · 2mo
Hotfix 0.6.1.3.(1) addresses numerous stability, collision, and visual issues, plus gameplay polish like grabbing/sheathing and armor consistency.
- Patch 0.6.1.3 - OG Willie, Bone snapping & moreJun 26, 2026 · 2mo
OG Willie and bone-snapping features added; improved AI behavior; new rocks and shields; map tweaks and new character options.
+2→ - Hot fix 0.6.1.2Jun 21, 2026 · 2mo
Hot fix 0.6.1.2 addresses usability and control issues, adds new sliders for opponent stats in Free Mode, refines Alt Thrust toggling, improves grabbing behavior, restores helmets, and removes temporary noclip on unsheathe.
+2→ - →Patch 0.6.1.1Jun 21, 2026 · 2mo
Patch 0.6.1.1 introduces broad gameplay and quality-of-life tweaks, including movement changes, new modes, combat tweaks, customization options, and bug fixes.
- →Blood HotfixFeb 18, 2026 · 6mo
Blood optimization and performance improvements with reworked RT Blood visuals and behavior, plus various cosmetic and performance tweaks.
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