Hotfix v0.6.14.2 focuses on UI quality of life and critical stability fixes to prevent startup deadlocks.
✚Bug fixes1
- GeneralFixed startup deadlocks related to localization, audio, and shaders to prevent freezes for non-English users.
◆Other changes1
- GeneralReady Up input is now restricted to the Galaxy Map, preventing accidental ready-ups during ship renaming.
subjects affected (1)
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Patch history
- Weapons Update Hotfix 11 - v0.7.15.13Jul 16, 2026 · 1mo
A hotfix focusing on weapon scaling, module bug fixes, and the addition of Bonus Damage modules to drop tables.
+4→ - Update Hotfix 10 - v0.7.15.12Jul 15, 2026 · 1mo
Hotfix 10 focuses on weapon balancing, specifically buffing the Bolt Accelerator and Ship Missile Launcher, while reworking the Chain Link mechanic to use projectiles instead of AoE hitboxes.
+9−1→ - Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 1mo
Hotfix 9 increases Boarding Blitz damage, fixes loot rarity distribution, and resolves several animation and stacking bugs.
+4→ - Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 1mo
Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.
+11−7→ - Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1mo
Hotfix 7 focuses on engine balancing, module adjustments, and various networking and gameplay bug fixes.
+13−9→ - Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 2mo
A balance update focusing on status effect normalization, weapon scaling adjustments, and the addition of controller deadzone settings.
+6−2→ - Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 2mo
Hotfix 5 focuses on critical bug fixes regarding Materia exploits, HUD indicators, and a mechanical update to Laser weapon heat management.
+1→ - Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 2mo
A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.
+6−1→
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