A small hotfix focusing on artillery responsiveness and widescreen UI improvements.
Images © Master of Command via Steam
▲Buffs1
- ArtilleryFixed an issue where artillery units would get stuck and become unresponsive to new commands.
◆Other changes2
- General
- Fixed UI issues where text would spill out of popup window panels.
- Improved UI element scaling across resolutions, specifically fixing the upgrade chevron moving outside the window.
subjects affected (2)
tap to see balance history
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Patch history
- Patch 1.5.8Jul 8, 2026 · 1w
Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.
+1→ - Patch 1.5.7Jun 22, 2026 · 3w
Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.
+1−1→ - Patch 1.5.5Jun 14, 2026 · 1mo
Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.
+22−5→ - Patch 1.5.4Jun 5, 2026 · 1mo
Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.
+11−3→ - Patch 1.5.3Jun 3, 2026 · 1mo
Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.
+9−4→ - Patch 1.5.2Jun 2, 2026 · 1mo
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.
+2−11→ - Patch 1.5.1Jun 1, 2026 · 1mo
Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.
+1−2→ - Patch v1.4.1Apr 14, 2026 · 3mo
Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.
+16−12→
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