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Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·-20%$23.99
Oct 31, 2025 · 7mo ago

Patch v1.0.3 New Marsh Map and Campaign Updates!

AI summary6h

Patch v1.0.3 introduces the Marsh map, significant campaign quality-of-life improvements for Prussia and Britain, cover effectiveness buffs, and various AI and visual polish.

Images © Master of Command via Steam

Buffs10

  • Prussia
    • Cantonist Composition:Prussian cantonist composition now starts with a dragoon to provide a more reliable cavalry foundation for new players.Dragoon
    • Increased starting manpower to prevent the initial depot battle from severely handicapping the player.100350
    • Junker Aristocracy:National buff now doubles officer veterancy gain, allowing faster access to legendary commander buffs like 'fire by rank'.+50%200% %
  • Britain
    • Expeditionary Force:British expeditionary force now starts with a light dragoon to ensure a high-quality starting force.Light Dragoon
    • Increased starting manpower to better absorb losses from the depot battle.100350
    • Replaced starting carbine with excellent-quality light saddles since the light dragoon already possesses a carbine.CarbineExcellent Light Saddles
    • Subsidy Jaegers:Subsidy Jaegers now start with a superior Potzdam musket.Rustic MusketPotzdam Musket
  • CoverIncreased base cover effectiveness at 100% cover to make the mechanic more impactful.-25%-35% %
  • ArtilleryImproved formation drawing, allowing Dutch artillery to be drawn as a full line.Full Line
  • GeneralReduced starvation rate by 60%, giving players more time to reach settlements when out of food.-60% %

Nerfs4

  • Cavalry
    • General cavalry reload speed has been reduced.-5
    • British cavalry reload speed received a more significant reduction.-10
    • Carbine:Slightly reduced the reload speed of carbines.Reduced
  • DeployablesIncreased the time required to place deployables.10s15s s

Bug fixes1

  • GeneralFixed issues in 'gambler's den' and 'food needed' encounters where choices could be made without meeting conditions.Fixed

Other changes8

  • Marsh MapAdded the Marsh map to reduce map repetitiveness for players.Added
  • RussiaCadet Corps Doctrine:Russian cadet corps doctrine now focuses on officer survival rather than experience gain.Experience GainReduced Death Chance
  • DeployablesDeployables are now removed faster after a charge impact to prevent visual bugs during melee.5s2s s
  • General
    • Fixed mis-aligned colors in French flag generation and player palettes.Aligned
    • Added 'no units left' message to barracks, improved speed control padding, and fixed victory screen background box.Improved
    • Added Italian localization to the game.Italian
  • AI
    • Frontline Charge:AI is now less likely to death charge the front line when the player lacks cavalry.UltraNuanced
    • Cavalry Protection:AI cavalry will no longer attempt to protect shattered units, such as broken artillery.Protect ShatteredIgnore Shattered

subjects affected (10)

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How did this patch land?
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official notes
Master of Command · Oct 31, 2025
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Patch history

see all 13

  1. Patch 1.5.1
    Jun 1, 2026 · 10h
    +12
  2. Patch v1.4.1
    Apr 14, 2026 · 1mo
    +1612
  3. Patch v1.3.2
    Mar 13, 2026 · 2mo
    +22
  4. Patch v1.3.1 + New Roadmap!
    Mar 3, 2026 · 3mo
    +61
  5. Patch v1.2.3 Localization Bugfixes
    Jan 7, 2026 · 4mo
    +51
  6. Patch v1.2.2 Shop Bugfixes
    Dec 20, 2025 · 5mo
    +3
  7. Patch v1.2.1 HRE Bugfixes
    Dec 19, 2025 · 5mo
    +132
  8. Patch v1.1.2 Artillery improvements, bugfixes
    Dec 2, 2025 · 6mo
    +71

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