PatchDiff
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Master of Command
Master of Command
Strategy
Armchair Interactive · Armchair Interactive·$29.99
Dec 1, 2025 · 7mo ago

Patch v1.1.1 Difficulty adjustments, AI, Localization

AI summary1mo

Patch v1.1.1 focuses on difficulty modifier rebalancing, AI improvements for light infantry, and various unit and combat adjustments to refine the campaign experience.

Buffs5

  • Inaccurate ReportsFixed a bug where Inaccurate Reports mistakenly accelerated the HQ rally time by 24 days, providing players more breathing room.-24 days days
  • DragoonsDragoons (and Hessian cavalry for Britain) now have a slim chance to appear in Act 1, fixing an issue where some nations had no heavy cavalry options.0Slim
  • Retired VeteranFixed a bug where the retired veteran encounter would incorrectly deduct thalers when choosing the free recruitment option.Variable0 thalers
  • Austrian Veteran HussarsReduced veterancy cost to upgrade into Austrian Veteran Hussars from 8 to 6.86 veterancy
  • CombatBayonet:Fixed a bug where removing a bayonet incorrectly decreased the reload skill.

Nerfs7

  • Scouting PartiesHQ rally time is now 14 days closer to maintain difficulty balance after other fixes.-14 days days
  • Corrupt CommissarsIncreased resource and item cost penalty from 20% to 25% to keep higher difficulties challenging.20%25% %
  • Logistical CollapseIncreased ammo and food consumption penalty from 20% to 25%.20%25% %
  • CossacksRaiding:Reduced raiding bonus from +3 to +2 thalers per regiment.32 thalers
  • White HorseCombat effectiveness bonus reduced from 15% to 10% to match intended design.15%10% %
  • French Volontaires FusilierReload:Reduced reload skill by 5 to ensure they do not overshadow German fusiliers.-5 points
  • CombatBayonet:Toggling bayonets now resets brace to 0, requiring tactical timing when equipping bayonets before a charge.Maintained0 points

Other changes4

  • Campaign
    • HQ Rally:HQ rally time is now 5 days faster in Act 2.-5 days days
    • HQ Rally:HQ rally time is now 10 days faster in Act 3.-10 days days
  • AILight Infantry:Improved AI behavior for light infantry to prevent excessive shuffling and ineffective usage.
  • LocalizationFixed missing localization text for several new UI screens.

subjects affected (14)

tap to see balance history

How did this patch land?
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official notes
Master of Command · Dec 1, 2025

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Patch history

see all 19

  1. Patch 1.5.8Jul 8, 2026 · 1w

    Patch 1.5.8 focuses on stability, UI fixes for widescreen users, and a reward buff for a specific gameplay encounter.

    +1
  2. Patch 1.5.7Jun 22, 2026 · 3w

    Patch 1.5.7 reduces late-game attrition for the Swedish death march and nerfs artillery damage to balance army compositions.

    +11
  3. Patch 1.5.5Jun 14, 2026 · 1mo

    Patch 1.5.5 focuses on artillery effectiveness, bracing mechanics, and significant balance adjustments for Swedish and Polish nations, alongside various unit stat tweaks.

    +225
  4. Patch 1.5.4Jun 5, 2026 · 1mo

    Patch 1.5.4 focuses on unit balance for cavalry, doctrine fixes, and significant quality-of-life improvements to mission generation and localization.

    +113
  5. Patch 1.5.3Jun 3, 2026 · 1mo

    Patch 1.5.3 focuses on Polish faction refinements, trait balancing, and various visual and quality-of-life improvements.

    +94
  6. Patch 1.5.2Jun 2, 2026 · 1mo

    Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.

    +211
  7. Patch 1.5.1Jun 1, 2026 · 1mo

    Patch 1.5.1 focuses on achievement bugfixes, minor economy nerfs to muskets and veterancy, and a map editor quality-of-life update.

    +12
  8. Patch v1.4.1Apr 14, 2026 · 3mo

    Patch v1.4.1 focuses on Campaign balancing in Acts II and III, refining AI personality traits, and adjusting combat momentum and item costs.

    +1612

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