Alpha 16 'Wanderlust' introduces a spherical world map, multiple simultaneous colonies, caravans, transport pods, and a comprehensive drug and health overhaul.
▲Buffs8
- World MapNew map generation creates more natural mountain ranges, hill clusters, and continents.→Added
- Caravans
- Transport PodsAdded transport pod launchers to move people and gear across the world map instantly.→Added
- DrugsDrugs have become more lucrative to sell on the market.lower→higher
- LuciferiumLuciferium now occasionally heals old wounds and scars.→Added
- Ranged WeaponsReduced the time spent aiming for most ranged weapons.higher→lower
- GeneralNew research screen displays projects visually based on dependencies, similar to Civilization.list→visual graph
▼Nerfs5
- Drugs
- Increased general drug addictiveness to make substance abuse more risky.lower→higher
- Drugs now cause physical damage, such as liver cirrhosis from alcohol or lung cancer from smokeleaf.none→organ damage
- Added a random chance of overdose even when taking a single dose of a drug.0%→random %
- LuciferiumLuciferium is harder to obtain, with fewer shrines and higher market prices.higher→lower
- Ranged WeaponsIncreased cooldown time for most ranged weapons, especially light ones.lower→higher
◆Other changes8
- World Map
- The world map is now modeled as a sphere covered with hexagons and pentagons.flat→spherical
- Added a global temperature parameter during planet generation to create hotter or colder worlds.→Added
- Added a global rainfall parameter during planet generation to control precipitation levels.→Added
- Introduced the Sea Ice biome to the world map.→Sea Ice
- CaravansCaravans can now attack faction bases, allowing players to raid and potentially take over enemy bases.→Added
- Transport PodsTransport pods now require chemfuel to operate, which can be refined or purchased.→Chemfuel
- General
- This update breaks existing save games due to huge structural changes.compatible→broken
- Added Peaceful difficulty mode which disables major involuntary threats like raids.→Peaceful
subjects affected (7)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 2mo
A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.
+4−1→ - Update 1.6.4630 releasedOct 31, 2025 · 10mo
A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.
+4→ - Update 1.6.4543 releasedAug 6, 2025 · 12mo
A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.
+6→ - Update 1.6.4535 releasedJul 29, 2025 · 13mo
Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.
+3−1→ - Update 1.6.4528 releasedJul 22, 2025 · 13mo
Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.
+8−1→ - Update 1.5.4104 releasedMay 24, 2024 · 27mo
A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.
+7→ - →Update 1.4.3704 releasedApr 19, 2023 · 40mo
Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.
- Update 1.4.3682 releasedMar 28, 2023 · 41mo
Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.
+4−2→
Recently Updated
6

Hotfix 2.5.1
Hotfix 2.5.1 for Spirit City: Lofi Sessions fixes multiple visual issues, lighting, clipping, and avatar animations, plus known issues workaround notes for Windows and Mac users.

v1.0.6 Jewellery Box + Blueprint stacking fixed
Fixed several bugs and quality-of-life issues including inventory stacking, blueprint stacking, UI hover info, blueprint/inn interactions, save integrity, and final scoring; added initial achievement check and free first Council Request refresh.

FANART & PATCH 1.0.10
Gameplay changes include new fanart channel, persistent dropped items, cleaned weapons/tools when dipped, nerf to anglerfish health, plus a wide range of fixes and quality-of-life improvements.

Patch Notes - 1.0.11
A broad range of bugfixes across UI, text, quests, and dialogues; plus a few new features and small balance tweaks.


Update 2.57.1.111
Naval Vessels: Enduring Confrontation mode updates including BR-based matchmaking, relaxed ship BR requirements, queue improvements, spawn point economy removed, arcade difficulty alignment, duplicate spawn prevention, and ally-detected visibility. Graphics: fix swapped Water Effects Quality reference images.

V0.14.14 Patch Notes
Non-balance QoL and polish updates including demo progress shortcut, UI clarifications, and input/launch improvements.
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