Alpha 16 'Wanderlust' introduces a spherical world map, multiple simultaneous colonies, caravans, transport pods, and a comprehensive drug and health overhaul.
▲Buffs8
- World MapNew map generation creates more natural mountain ranges, hill clusters, and continents.→Added
- Caravans
- Players can now form caravans with colonists, prisoners, and animals to travel the world map.→Added
- Caravans can now visit faction bases for better prices and more stock than visiting traders.→Added
- Transport PodsAdded transport pod launchers to move people and gear across the world map instantly.→Added
- DrugsDrugs have become more lucrative to sell on the market.lower→higher
- LuciferiumLuciferium now occasionally heals old wounds and scars.→Added
- Ranged WeaponsReduced the time spent aiming for most ranged weapons.higher→lower
- GeneralNew research screen displays projects visually based on dependencies, similar to Civilization.list→visual graph
▼Nerfs5
- Drugs
- Increased general drug addictiveness to make substance abuse more risky.lower→higher
- Drugs now cause physical damage, such as liver cirrhosis from alcohol or lung cancer from smokeleaf.none→organ damage
- Added a random chance of overdose even when taking a single dose of a drug.0%→random %
- LuciferiumLuciferium is harder to obtain, with fewer shrines and higher market prices.higher→lower
- Ranged WeaponsIncreased cooldown time for most ranged weapons, especially light ones.lower→higher
◆Other changes8
- World Map
- The world map is now modeled as a sphere covered with hexagons and pentagons.flat→spherical
- Added a global temperature parameter during planet generation to create hotter or colder worlds.→Added
- Added a global rainfall parameter during planet generation to control precipitation levels.→Added
- Introduced the Sea Ice biome to the world map.→Sea Ice
- CaravansCaravans can now attack faction bases, allowing players to raid and potentially take over enemy bases.→Added
- Transport PodsTransport pods now require chemfuel to operate, which can be refined or purchased.→Chemfuel
- General
- This update breaks existing save games due to huge structural changes.compatible→broken
- Added Peaceful difficulty mode which disables major involuntary threats like raids.→Peaceful
subjects affected (7)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 1mo+4−1→
- Update 1.6.4630 releasedOct 31, 2025 · 8mo+4→
- Update 1.6.4543 releasedAug 6, 2025 · 11mo+6→
- Update 1.6.4535 releasedJul 29, 2025 · 11mo+3−1→
- Update 1.6.4528 releasedJul 22, 2025 · 11mo+8−1→
- Update 1.5.4104 releasedMay 24, 2024 · 26mo+7→
- →Update 1.4.3704 releasedApr 19, 2023 · 39mo
- Update 1.4.3682 releasedMar 28, 2023 · 40mo+4−2→
Recently Updated
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Fixes, Fixes, Fixes - 1.3.0 is live!
Version 1.3.0 focuses on stability and bug fixes, addressing issues with achievements, save file corruption, combat mechanics, and enemy AI.

Patch Note #1
First release patch focusing on quality-of-life improvements, balance adjustments to parcel density, and critical bug fixes.

Patch v0.533
Patch v0.533 introduces quality-of-life improvements, a new random selection mode, and specific buffs to Crux Slam and Martyr.

v1.0.4
v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.
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