Alpha 17 introduces roads and rivers to the world map, new world quests, significant AI improvements, and a comprehensive rebalancing of skills and combat mechanics.
▲Buffs9
- World Quests
- Added Item Stash, Bandit Camp, and Caravan Request quests, providing new ways to earn rewards.→Added
- New building that scans for precious resource lumps in the world for caravan collection.→Added
- Mining SkillMining yield is now slightly dependent on the pawn's mining skill.Fixed→Skill Dependent
- Melee CombatAdded a melee dodge stat, giving high-skill melee pawns a defensive advantage.→Added
- Mortars
- Mortars are now cheaper and faster to build.→Cheaper/Faster
- Mortars now shoot faster.→Faster
- Mortars have improved accuracy.→Higher
- Mortar shells are now cheaper to produce.→Cheaper
- ArmorArmor now takes a constant fraction of incoming damage, preventing high-quality armor from being destroyed too quickly.Full Absorption→Constant Fraction
▼Nerfs5
- Mining SkillLow mining skill now results in a steeper speed penalty.→Steeper Penalty
- Melee CombatRemoved post-process curve from melee hit chance; low-skill pawns will find it much harder to hit targets.Curve→Linear %
- AI
- Sapper groups now replace killed sappers and continue digging while defending, making them more persistent.→Higher
- Base defense AI is more sensitive, making stealth raids significantly more difficult to execute.→Touchier
- GeneralBlood loss recovery time is now significantly slower.50s→4 days days
◆Other changes6
- World Map
- The world now generates with roads (five types) and rivers (four sizes), affecting how visitors and raiders navigate.→Added
- World generation is now chronological: continents, then rivers, then ancient society, then modern settlements.→Chronological
- World QuestsNew 'site parts' system allows for modular assembly of world destinations, increasing variety.→Site Parts
- AIRanged AI is now more intelligent and less likely to target irrelevant targets like chickens.→Smarter
- General
- Alpha 17 is not compatible with saved games or mods from previous versions.Compatible→Incompatible
- The buy/sell price spread for trading is now much wider.→150%/50% %
subjects affected (8)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 1mo+4−1→
- Update 1.6.4630 releasedOct 31, 2025 · 8mo+4→
- Update 1.6.4543 releasedAug 6, 2025 · 11mo+6→
- Update 1.6.4535 releasedJul 29, 2025 · 11mo+3−1→
- Update 1.6.4528 releasedJul 22, 2025 · 11mo+8−1→
- Update 1.5.4104 releasedMay 24, 2024 · 26mo+7→
- →Update 1.4.3704 releasedApr 19, 2023 · 39mo
- Update 1.4.3682 releasedMar 28, 2023 · 40mo+4−2→
Recently Updated
6

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Hotfix Update Notes - 12/07
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Fixes, Fixes, Fixes - 1.3.0 is live!
Version 1.3.0 focuses on stability and bug fixes, addressing issues with achievements, save file corruption, combat mechanics, and enemy AI.

Patch Note #1
First release patch focusing on quality-of-life improvements, balance adjustments to parcel density, and critical bug fixes.

Patch v0.533
Patch v0.533 introduces quality-of-life improvements, a new random selection mode, and specific buffs to Crux Slam and Martyr.

v1.0.4
v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.
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