
Update 5 Fixes v0.5.0.4 focuses on stability, multiplayer connectivity, and various building snapping and UI corrections.
▲Buffs11
- Building & Construction
- Stackable poles:Stackable poles now have soft clearance for easier placement.→soft
- Quarter Pipe foundations:Added zooping support to Quarter Pipe foundations.→Added
- Conveyor lifts:Conveyor lifts partially changed to use soft clearance.→soft
- Floor holes:Floor holes partially changed to use soft clearance.→soft
- Snap guidelines:The green snap guidelines for inputs/outputs now always appear.conditional→always
- Multiplayer & ServerServer Commands:Added a 'Save Game' command for dedicated servers.→Added
- General
- Hotbar:Players can now rebind the key for Quick Apply Material in the Hotbar.fixed→rebindable
- Shopping List:Shopping List colors are now easier to distinguish.→clearer
- World:Re-added missing Bauxite nodes to the world.missing→Added
- World:Re-added missing Uranium node to the world.missing→Added
- Controls:Fixed the G key being unable to be rebound.unrebindable→rebindable
✚Bug fixes10
- Building & Construction
- Fixed clearance snapping rotation issues and Beam rotation when building vertically.
- Hyper Tube entrances now properly snap to Hyper Tube supports.
- Fixed Pipeline and Hyper Tube Wall attachments being offset.
- Corrected Corner Ramp rotation; previously placed ramps may need to be rebuilt.
- Trains & Logistics
- Timetables:Fixed UI issues that prevented clients from setting timetables in multiplayer.broken→fixed
- Train payload:Fixed an issue where train payloads were reset upon loading.reset→fixed
- Docking:Temporary fix for trains getting stuck in Docking State; animations may still be broken.stuck→fixed
- Pipes & FluidsFluid indicators:Pipe fluid indicators now show the correct fluid.incorrect→correct
- Multiplayer & ServerSteam Invites:Fixed cases where Steam invites were not being delivered.unreliable→fixed
- GeneralMap:Fixed unlocked visible areas in the Map getting reset.reset→fixed
◆Other changes2
- Pipes & FluidsPipe display:Pipes now display Flow Rate instead of Headlift (Pumps display both).Headlift→Flow Rate
- Multiplayer & ServerServer Parameters:Changed server parameter from -GamePort to -Port.-GamePort→-Port
subjects affected (5)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
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