
Update 5 Patch v0.5.2.0 focuses on bringing Experimental fixes to Early Access, primarily targeting vehicle and train automation, engine upgrades, and account linking options.
▲Buffs1
- VehiclesFactory Cart:Resolved difficulties the Factory Cart had when finishing path recording.
✚Bug fixes9
- Vehicles
- Automation:Fixed a bug where automated vehicles could move without fuel.
- Automation:Fixed multiple automation issues including ghosting, deadlock HUD notifications, and vehicles ignoring blocks or colliding while waiting in line.
- Path Recording:Fixed inaccurate path length displays in the Load Vehicle Path UI and recording errors inside factories.
- Trains
- Signals:Fixed multiple issues with Path and Block Signals to prevent train congestion and errors.
- Automation:Fixed issues where automated trains could become completely stuck in a deadlock.
- Map/Compass:Trains and Train Stations now show the correct location on the map and compass.
- Re-rail:Fixed re-rail holograms occasionally disappearing.
- General
- Dedicated Servers:Fixed the Dedicated Server crash reporter to function properly.
- Fixed a crash occurring when exiting the game while using the Vulkan renderer.
◆Other changes2
- General
- Upgraded the game engine to version 4.26.2 for improved stability and performance.→4.26.2
- Account Linking:Added the ability for Steam users to reset and unlink their Epic Online Services (EOS) accounts manually.→Added
subjects affected (3)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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