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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Mar 29, 2025 · 17mo ago

Post-launch Patch #4

AI summary1mo

Post-launch Patch #4 focuses on stability, multiplayer connectivity, and fixing employee AI and item duplication bugs.

Buffs1

  • Employeesitem placement:Employees can now correctly place items even when the destination is almost at full capacity.buggedfixed

Bug fixes5

  • General
    • Fixed an issue where duplicated text could appear in the management clipboard.
    • Fixed several problematic colliders within the post office to improve movement and interaction.
    • The 'I'm stuck' button in the prologue now functions correctly.brokenworking
  • Employeespathfinding:Fixed various employee pathfinding bugs to ensure smoother movement and task execution.
  • Vehiclestrunk:Fixed a critical bug where items were being duplicated when using vehicle trunks.duplicatingfixed

Other changes4

  • General
    • Added a system to detect Windows file writing permission issues and provide a pop-up with resolution instructions to prevent save/load failures.Added
    • Multiplayer join failures and load times exceeding 90 seconds now automatically submit bug reports to help improve connectivity.Added
    • Introduced a specific bug report category for employee-related issues to streamline feedback.Added
    • Product names are now sanitized to be file-safe before saving, preventing potential crashes or save corruption.file-safe

subjects affected (3)

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How did this patch land?
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official notes
Schedule I · Mar 29, 2025

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.1f12Nov 18, 2025 · 9mo

    Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

    +102
  6. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  7. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  8. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3

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