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Tabletop Tavern
Tabletop Tavern
Strategy
TJ · Frostbloom, Gamirror Games·-20%$15.99
Jan 27, 2026 · 6mo ago

Recent Updates to the Tabletop Tavern Demo! 0.1.23

AI summary1mo

A comprehensive update focusing on battle controls, a reworked weather system, new Dwarven signature traits, and significant stability and performance improvements.

Images © Tabletop Tavern via Steam

Buffs11

  • Battle Controls
    • New Formation Save button allows players to store and reuse troop layouts.Added
    • Shift-clicking unit cards now selects all units between selections for faster army management.Shift-Click
    • Added Total War style hotkeys for rotation, control groups, halting/guarding, and withdrawing.Added
    • Attack orders now trigger on mouse release, allowing for more precise unit positioning.Mouse PressMouse Release
  • Combat Logic
    • Added unit mass and improved collision to reduce bunching and clumping of troops.Improved
    • Fixed melee units ignoring orders while in Guard Mode.
  • Weather SystemSnow:The morale penalty caused by snow was reduced by 50% following player feedback.X0.5X
  • Abyssal DelveknightsMonster Slayer:Added Monster Slayer trait, dealing double damage if enemy forces include monstrous units.1x2x
  • Forgewrath HammersForgefury Tempering:Added Forgefury Tempering trait, granting prestige every 50 kills.Every 50 kills
  • System & Performance
    • Disabled flag waving by default to remove a 25% performance hit.-25%0% %
    • Steam Cloud Saves are now live, syncing progress across devices.Added

Nerfs2

  • Weather System
    • Fog:Fog now actively reduces the range and accuracy of units.Reduced
    • Rain:Rain slows large units by 50% and removes charge bonuses.100%50% %

Bug fixes1

Other changes1

  • Combat LogicOrdered units no longer turn to fight unless explicitly commanded, increasing tactical control.AutomaticManual

subjects affected (6)

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How did this patch land?
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official notes
Tabletop Tavern · Jan 27, 2026

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Patch history

see all 7

  1. v1.7.18 Limited Mod SupportJul 18, 2026 · 1w

    Introduced limited Steam Workshop modding support for unit stats, heroes, and faction bonuses.

  2. Patch Notes v1.7.1Jul 2, 2026 · 3w

    Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.

    +51
  3. Patch 0.6.11 HotfixesJun 11, 2026 · 1mo

    A series of hotfixes focusing on UI quality of life, bug fixes for recruitment and gold systems, and balance adjustments to artillery and map objectives.

    +11
  4. Updates, Bug Fixes, and more!Feb 28, 2026 · 4mo

    A series of hotfixes focusing on major stability improvements, Kobold balance adjustments, and critical bug fixes for campaign progression and combat behavior.

    2
  5. Changelog for Patch # 0.9.17 - 0.9.25Oct 23, 2025 · 9mo

    A comprehensive update featuring map expansion, cavalry buffs, new unit attributes, and significant stability fixes for crashes and memory leaks.

    +71
  6. Changelog for Patch # 0.9.6 - 0.9.16Oct 16, 2025 · 9mo

    A comprehensive update focusing on Archer mechanics, morale rebalancing, the introduction of ammo and charge limits, and critical stability fixes for battles.

    +23

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