A comprehensive update focusing on battle controls, a reworked weather system, new Dwarven signature traits, and significant stability and performance improvements.
Images © Tabletop Tavern via Steam
▲Buffs11
- Battle Controls
- New Formation Save button allows players to store and reuse troop layouts.→Added
- Shift-clicking unit cards now selects all units between selections for faster army management.→Shift-Click
- Added Total War style hotkeys for rotation, control groups, halting/guarding, and withdrawing.→Added
- Attack orders now trigger on mouse release, allowing for more precise unit positioning.Mouse Press→Mouse Release
- Combat Logic
- Added unit mass and improved collision to reduce bunching and clumping of troops.→Improved
- Fixed melee units ignoring orders while in Guard Mode.
- Weather SystemSnow:The morale penalty caused by snow was reduced by 50% following player feedback.X→0.5X
- Abyssal DelveknightsMonster Slayer:Added Monster Slayer trait, dealing double damage if enemy forces include monstrous units.1x→2x
- Forgewrath HammersForgefury Tempering:Added Forgefury Tempering trait, granting prestige every 50 kills.→Every 50 kills
- System & Performance
- Disabled flag waving by default to remove a 25% performance hit.-25%→0% %
- Steam Cloud Saves are now live, syncing progress across devices.→Added
▼Nerfs2
- Weather System
- Fog:Fog now actively reduces the range and accuracy of units.→Reduced
- Rain:Rain slows large units by 50% and removes charge bonuses.100%→50% %
✚Bug fixes1
- System & PerformanceFixed a major desync issue and a bug where artillery units would not die.
◆Other changes1
- Combat LogicOrdered units no longer turn to fight unless explicitly commanded, increasing tactical control.Automatic→Manual
subjects affected (6)
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Patch history
- →v1.7.18 Limited Mod SupportJul 18, 2026 · 1w
Introduced limited Steam Workshop modding support for unit stats, heroes, and faction bonuses.
- Patch Notes v1.7.1Jul 2, 2026 · 3w
Patch v1.7.1 focuses on siege mechanic adjustments, Boblin's army buffs, and various quality-of-life and stability fixes.
+5−1→ - Patch 0.6.11 HotfixesJun 11, 2026 · 1mo
A series of hotfixes focusing on UI quality of life, bug fixes for recruitment and gold systems, and balance adjustments to artillery and map objectives.
+1−1→ - Updates, Bug Fixes, and more!Feb 28, 2026 · 4mo
A series of hotfixes focusing on major stability improvements, Kobold balance adjustments, and critical bug fixes for campaign progression and combat behavior.
−2→ - Changelog for Patch # 0.9.17 - 0.9.25Oct 23, 2025 · 9mo
A comprehensive update featuring map expansion, cavalry buffs, new unit attributes, and significant stability fixes for crashes and memory leaks.
+7−1→ - Changelog for Patch # 0.9.6 - 0.9.16Oct 16, 2025 · 9mo
A comprehensive update focusing on Archer mechanics, morale rebalancing, the introduction of ammo and charge limits, and critical stability fixes for battles.
+2−3→
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