PatchDiff
gamesnewsabout
Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
Jun 8, 2026 · 1mo ago

0.4.11 Patch Notes

AI summary1mo

Patch 0.4.11 focuses on extensive bug fixes for UI, multiplayer, and contract systems, alongside improvements to the match engine and player aging/generation logic.

Buffs6

  • Match EngineImproved logic for defending the allied base to prevent units from suddenly moving away right before finishing objectives or attacking the enemy Nexus.
  • Contracts & Finance
    • Prize money and revenue now immediately reflect in Recruitment and Salary Budgets.delayedimmediate
    • Fixed transfer-fee negotiations that incorrectly rejected offers based on missing replacements or failed to remain negotiable.buggedfixed
  • General
    • Added an option to apply the current playback speed to highlight scenes.1xCustom
    • Fixed Solo Rank tab to sort the entire ranking list instead of just the current page.page-basedfull list
    • Fixed team assignment and progression stalls in multiplayer 'League - Saved Game' modes.unstablestable

Bug fixes1

  • Contracts & FinanceFixed an issue where renewed contracts still paid the old salary until the previous contract ended; new terms now apply on the start date.delayedimmediate

Other changes4

  • Players
    • Adjusted rookie and FA candidate pool generation and top prospect distribution for better consistency across regions and positions.
    • Reduced overall stat inflation and stabilized stats into the late twenties, with a more gradual decline in later years.high inflationstable
  • General
    • Added fan match predictions and virtual odds before matches based on team strength and history.Added
    • Added Thai language support.Thai

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Teamfight Manager 2 · Jun 8, 2026
Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 21

  1. 0.5.2 Patch NotesJul 22, 2026 · 5d

    Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

    +5
  2. 0.5.1 Patch NotesJul 15, 2026 · 1w

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  3. 0.5.0_beta4 Patch NotesJul 1, 2026 · 3w

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  4. 0.5.0_beta3 Patch NotesJun 24, 2026 · 1mo

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  5. 0.4.14 Patch NotesJun 24, 2026 · 1mo

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  6. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  7. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  8. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

Recently Updated

6

Similar Games

6