PatchDiff
gamesnewsabout
Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
Jul 29, 2026 · 3d ago

0.5.3 Patch Notes

AI summary1d

Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.

Images © Teamfight Manager 2 via Steam

Buffs11

  • RecruitmentIncreased generation rates of rookie and free agent players to prevent pool stagnation during long-term play.Increased
  • NegotiationsPlayer information screen now provides detailed negotiation status and cooldowns for better planning.
  • Match Engine
    • Optimized Match Engine performance, reducing simulation time by approximately 23%.23% faster %
    • Fixed a bug where projectiles would fail to apply damage or effects if the target moved out of sight after firing.
  • Champion Mastery
    • Champion Mastery no longer decreases during the offseason, preserving player progress.DecreasesNo decrease
    • Champion Training:Fixed an issue where mastery growth from Champion Training was not being applied normally.Normal
  • UI & Information
    • Improved Team History to show detailed seasonal results and final playoff placements.Detailed
    • Champion Information screen now consistently matches the stats and skills shown on the Ban/Pick screen.Consistent
    • Reorganized the Finance tab for better clarity and more detailed financial information.Reorganized
    • Ban/Pick and in-game screens now display current standings, region, and seed for better context.Added Standings
  • Modding APIChanged Mod API structure so that mods using mod-api-stable remain functional across game updates without needing a rebuild.Stable

Bug fixes4

  • General Bugfixes
    • Fixed an issue where spectating a match could show a result different from the actual outcome.
    • Strengthened validation to prevent abnormal transfer fees and weekly wages from affecting contracts or budgets.
    • Fixed a bug where scouting reports would not arrive when both region and free agent conditions were selected.
    • Fixed an issue in Peerless leagues where Ban Cards would stay at two or fail to sync, preventing the third ban.23

Other changes2

  • AI TeamsAI teams now more actively evaluate and recruit players better than their current starters, reducing transfer market stagnation.
  • NegotiationsOverhauled how multiple teams negotiate with the same player, ensuring a fairer and more fluid priority system.

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Teamfight Manager 2 · Jul 29, 2026
Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 22

  1. 0.5.2 Patch NotesJul 22, 2026 · 1w

    Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

    +5
  2. 0.5.1 Patch NotesJul 15, 2026 · 2w

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  3. 0.5.0_beta4 Patch NotesJul 1, 2026 · 1mo

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  4. 0.5.0_beta3 Patch NotesJun 24, 2026 · 1mo

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  5. 0.4.14 Patch NotesJun 24, 2026 · 1mo

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  6. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  7. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  8. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

Recently Updated

6

Similar Games

6