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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 28, 2026 · 1mo ago

0.4.5 Patch Notes

AI summary1mo

Patch 0.4.5 focuses on stability improvements, crash fixes for custom data, and several quality-of-life updates to the UI and management screens.

Buffs3

  • General
    • Fixed various frame drops and momentary stuttering caused by repeated sound effects in menus and pick/ban screens.
    • Prevented crashes related to missing champion info, invalid item data, file permission issues, and audio thread failures.
    • Fixed an issue where offers remained blocked even after the contract negotiation cooldown had expired.

Bug fixes4

  • General
    • Fixed an issue where initial balance values in Game Info were not accurately reflected in skill descriptions.
    • Fixed improper display of negotiation breakdown information when recruiting staff.
    • Fixed an issue where nerfs were applied more slowly than buffs during balance patches.
    • Fixed missing team information in the Records tab.

Other changes6

  • General
    • Tier classifications can now be edited directly from Champion Analysis and inbox adjustment content.Added
    • Improved the Champion Info screen to safely display exceptional values like 0 attack cooldown or abnormal tick settings.
    • Added an option to skip the first season's transfer market when starting a new game.Added
    • Added Player History and Team History tabs to better track overall careers.Added
  • Pick/Ban Screen
    • Champion sort order is now alphabetical, and a search feature has been added for easier navigation.DefaultAlphabetical
    • Hovering over a player slot now displays the main position tooltip.Added

subjects affected (2)

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official notes
Teamfight Manager 2 · May 28, 2026
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Patch history

see all 20

  1. 0.5.1 Patch NotesJul 15, 2026 · 3d

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  2. 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  3. 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  4. 0.4.14 Patch NotesJun 24, 2026 · 3w

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  5. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  6. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  7. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

  8. 0.4.12 Patch NotesJun 11, 2026 · 1mo

    Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.

    +2

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