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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 28, 2026 · 3mo ago

0.4.5 Patch Notes

AI summary3mo

Patch 0.4.5 focuses on stability improvements, crash fixes for custom data, and several quality-of-life updates to the UI and management screens.

Buffs3

  • General
    • Fixed various frame drops and momentary stuttering caused by repeated sound effects in menus and pick/ban screens.
    • Prevented crashes related to missing champion info, invalid item data, file permission issues, and audio thread failures.
    • Fixed an issue where offers remained blocked even after the contract negotiation cooldown had expired.

Bug fixes4

  • General
    • Fixed an issue where initial balance values in Game Info were not accurately reflected in skill descriptions.
    • Fixed improper display of negotiation breakdown information when recruiting staff.
    • Fixed an issue where nerfs were applied more slowly than buffs during balance patches.
    • Fixed missing team information in the Records tab.

Other changes6

  • General
    • Tier classifications can now be edited directly from Champion Analysis and inbox adjustment content.Added
    • Improved the Champion Info screen to safely display exceptional values like 0 attack cooldown or abnormal tick settings.
    • Added an option to skip the first season's transfer market when starting a new game.Added
    • Added Player History and Team History tabs to better track overall careers.Added
  • Pick/Ban Screen
    • Champion sort order is now alphabetical, and a search feature has been added for easier navigation.DefaultAlphabetical
    • Hovering over a player slot now displays the main position tooltip.Added

subjects affected (2)

tap to see balance history

How did this patch land?
🔗
official notes
Teamfight Manager 2 · May 28, 2026

Patch history

see all 28

  1. 0.6.0_beta1 Patch NotesAug 26, 2026 · 6d

    Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.

  2. 0.5.7 Patch NotesAug 26, 2026 · 6d

    Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.

    +2
  3. 0.5.6 Patch NotesAug 20, 2026 · 1w

    Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.

  4. 0.5.5 Patch NotesAug 12, 2026 · 3w

    Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.

  5. 0.5.4 Patch NotesAug 5, 2026 · 4w

    Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.

  6. 0.5.3 Patch NotesJul 29, 2026 · 1mo

    Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.

    +11
  7. 0.5.2 Patch NotesJul 22, 2026 · 1mo

    Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

    +5
  8. 0.5.1 Patch NotesJul 15, 2026 · 1mo

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21

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