Patch 0.4.6 focuses on system optimization, AI roster management improvements, and various quality-of-life updates for the transfer market and UI.
▲Buffs1
- Economy & ContractsBudgets:Fixed an issue where transfer and salary budgets didn't update properly despite increased revenue.
✚Bug fixes6
- General
- Fixed an issue that could cause certain frame drops during gameplay.
- Fixed an issue where scrolling did not work correctly in Mac environments.
- Fixed an issue where the next opponent information UI was not displayed on Mac.
- AI TeamsTransfer Market:Addressed inconsistencies in how transfer and salary values are calculated and evaluated.
- Economy & ContractsPayroll:Fixed a bug where salaries could be paid multiple times in certain environments.
- UI & UXInbox:Fixed an issue where players with the same name displayed incorrect information in the inbox.
◆Other changes13
- General
- Optimized the game to use less memory while running, improving overall stability.
- Adjusted the initial sound volume to be more reliable for new players.
- Match Engine
- Positioning:Improved player AI logic regarding positioning decisions; note that old replays may now show different results.
- Pick/Ban Screen:Improved performance on the pick/ban screen to reduce potential drops.
- AI Teams
- Roster Management:Reduced the frequency of first-division starters transferring to the second division too easily.
- Roster Management:Improved AI ability to protect starting players, preventing sudden team strength collapse.
- Transfer Market:Partially fixed the issue where transfers were heavily concentrated early in the playthrough.
- Economy & ContractsContracts:Fixed contract-related issues and added clearer explanations for why negotiations break down.
- UI & UX
- Facilities:Added the ability to enter product prices and quantities directly in the Facilities menu.→Direct Entry
- Pick/Ban Screen:Added settings to hide tier classifications, main positions, and presentation effects.→Added
- Recruitment/Solo Rank:Added ascending/descending sorting to categories and fixed name sorting order.→Asc/Desc
- Player Profiles:Players' appearances can now be edited by clicking on them.→Added
- TournamentsGroup Formation:Changed group formation for tournaments and Swiss stages to use a draw system.→Draw System
subjects affected (6)
tap to see balance history
Patch history
- →0.6.0_beta1 Patch NotesAug 26, 2026 · 6d
Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.
- 0.5.7 Patch NotesAug 26, 2026 · 6d
Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.
+2→ - →0.5.6 Patch NotesAug 20, 2026 · 1w
Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.
- →0.5.5 Patch NotesAug 12, 2026 · 3w
Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.
- →0.5.4 Patch NotesAug 5, 2026 · 4w
Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.
- 0.5.3 Patch NotesJul 29, 2026 · 1mo
Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.
+11→ - 0.5.2 Patch NotesJul 22, 2026 · 1mo
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.
+5→ - 0.5.1 Patch NotesJul 15, 2026 · 1mo
Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.
+2−1→
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