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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 29, 2026 · 1mo ago

0.4.6 Patch Notes

AI summary1mo

Patch 0.4.6 focuses on system optimization, AI roster management improvements, and various quality-of-life updates for the transfer market and UI.

Buffs1

  • Economy & ContractsBudgets:Fixed an issue where transfer and salary budgets didn't update properly despite increased revenue.

Bug fixes6

  • General
    • Fixed an issue that could cause certain frame drops during gameplay.
    • Fixed an issue where scrolling did not work correctly in Mac environments.
    • Fixed an issue where the next opponent information UI was not displayed on Mac.
  • AI TeamsTransfer Market:Addressed inconsistencies in how transfer and salary values are calculated and evaluated.
  • Economy & ContractsPayroll:Fixed a bug where salaries could be paid multiple times in certain environments.
  • UI & UXInbox:Fixed an issue where players with the same name displayed incorrect information in the inbox.

Other changes13

  • General
    • Optimized the game to use less memory while running, improving overall stability.
    • Adjusted the initial sound volume to be more reliable for new players.
  • Match Engine
    • Positioning:Improved player AI logic regarding positioning decisions; note that old replays may now show different results.
    • Pick/Ban Screen:Improved performance on the pick/ban screen to reduce potential drops.
  • AI Teams
    • Roster Management:Reduced the frequency of first-division starters transferring to the second division too easily.
    • Roster Management:Improved AI ability to protect starting players, preventing sudden team strength collapse.
    • Transfer Market:Partially fixed the issue where transfers were heavily concentrated early in the playthrough.
  • Economy & ContractsContracts:Fixed contract-related issues and added clearer explanations for why negotiations break down.
  • UI & UX
    • Facilities:Added the ability to enter product prices and quantities directly in the Facilities menu.Direct Entry
    • Pick/Ban Screen:Added settings to hide tier classifications, main positions, and presentation effects.Added
    • Recruitment/Solo Rank:Added ascending/descending sorting to categories and fixed name sorting order.Asc/Desc
    • Player Profiles:Players' appearances can now be edited by clicking on them.Added
  • TournamentsGroup Formation:Changed group formation for tournaments and Swiss stages to use a draw system.Draw System

subjects affected (6)

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How did this patch land?
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official notes
Teamfight Manager 2 · May 29, 2026
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Patch history

see all 20

  1. 0.5.1 Patch NotesJul 15, 2026 · 3d

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21
  2. 0.5.0_beta4 Patch NotesJul 1, 2026 · 2w

    Introduces the Champion Mastery system, a new Deathmatch game mode, and improvements to the Composition Test feature.

    +2
  3. 0.5.0_beta3 Patch NotesJun 24, 2026 · 3w

    Introduces the new Assassin champion 'Nightmare' and adds new training and match customization features.

    +3
  4. 0.4.14 Patch NotesJun 24, 2026 · 3w

    Patch 0.4.14 focuses on UI improvements for recruitment and save management, significant modding SDK stability, and critical bug fixes for the match engine and Guardian Spirit's ultimate.

    +81
  5. 0.5.0_beta2 Patch NotesJun 17, 2026 · 1mo

    Introduces two new champions: Alchemist, an AP-based DoT specialist, and Crossbowman, an AD-based poke specialist.

    +6
  6. 0.4.13 Patch NotesJun 17, 2026 · 1mo

    Patch 0.4.13 focuses on AI recruitment and ban/pick logic improvements, significant bug fixes for tutorials and mods, and financial subsidies for lower-division teams.

    +10
  7. 0.5.0_beta1 Patch NotesJun 11, 2026 · 1mo

    Introduces the new AP-based DPS champion, Sand Mage, to the beta program.

  8. 0.4.12 Patch NotesJun 11, 2026 · 1mo

    Patch 0.4.12 focuses on CPU optimization, the addition of a save-file database editor, and critical AI and prize money fixes.

    +2

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