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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 29, 2026 · 4d ago

0.4.6 Patch Notes

AI summary3d

Patch 0.4.6 focuses on system optimization, AI roster management improvements, and various quality-of-life updates for the transfer market and UI.

Buffs1

  • Economy & ContractsBudgets:Fixed an issue where transfer and salary budgets didn't update properly despite increased revenue.

Bug fixes6

  • General
    • Fixed an issue that could cause certain frame drops during gameplay.
    • Fixed an issue where scrolling did not work correctly in Mac environments.
    • Fixed an issue where the next opponent information UI was not displayed on Mac.
  • AI TeamsTransfer Market:Addressed inconsistencies in how transfer and salary values are calculated and evaluated.
  • Economy & ContractsPayroll:Fixed a bug where salaries could be paid multiple times in certain environments.
  • UI & UXInbox:Fixed an issue where players with the same name displayed incorrect information in the inbox.

Other changes13

  • General
    • Optimized the game to use less memory while running, improving overall stability.
    • Adjusted the initial sound volume to be more reliable for new players.
  • Match Engine
    • Positioning:Improved player AI logic regarding positioning decisions; note that old replays may now show different results.
    • Pick/Ban Screen:Improved performance on the pick/ban screen to reduce potential drops.
  • AI Teams
    • Roster Management:Reduced the frequency of first-division starters transferring to the second division too easily.
    • Roster Management:Improved AI ability to protect starting players, preventing sudden team strength collapse.
    • Transfer Market:Partially fixed the issue where transfers were heavily concentrated early in the playthrough.
  • Economy & ContractsContracts:Fixed contract-related issues and added clearer explanations for why negotiations break down.
  • UI & UX
    • Facilities:Added the ability to enter product prices and quantities directly in the Facilities menu.Direct Entry
    • Pick/Ban Screen:Added settings to hide tier classifications, main positions, and presentation effects.Added
    • Recruitment/Solo Rank:Added ascending/descending sorting to categories and fixed name sorting order.Asc/Desc
    • Player Profiles:Players' appearances can now be edited by clicking on them.Added
  • TournamentsGroup Formation:Changed group formation for tournaments and Swiss stages to use a draw system.Draw System

subjects affected (6)

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How did this patch land?
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official notes
Teamfight Manager 2 · May 29, 2026
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Patch history

see all 7

  1. 0.4.7 Patch Notes
    Jun 2, 2026 · 7h
    +63
  2. 0.4.5 Patch Notes
    May 28, 2026 · 5d
    +3
  3. 0.4.4 Patch Notes
    May 27, 2026 · 6d
    +41
  4. 0.4.3 Patch Notes
    May 26, 2026 · 6d
    +1
  5. 0.4.2 Patch Notes
    May 26, 2026 · 1w
  6. 0.4.1 Patch Notes
    May 26, 2026 · 1w

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