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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
May 26, 2026 · 3mo ago

0.4.2 Patch Notes

AI summary3mo

Minor patch focusing on stability, UI improvements, and critical bug fixes for game progression and combat interactions.

Bug fixes9

  • General
    • Fixed an issue where save files would sometimes fail to load and remain stuck on the loading screen.
    • Fixed an issue where the game would not launch in certain Linux environments.
    • Fixed an issue where sounds would play all at once during highlights or sudden scene transitions.
    • Fixed an issue where some inbox messages did not match the current situation.
    • Fixed an issue where the game could stop progressing on the tactics settings screen.
    • Fixed an issue where the game could not continue when a team did not have enough players to play a match.
  • Database EditFixed an issue where custom logos registered through Database Edit were not loaded properly.
  • ChampionsSkills/Ultimates:Fixed an issue where certain Champions' skills and ultimates were unintentionally applied to towers.TowersChampions
  • Contract NegotiationsFixed an issue where contract negotiations would occasionally fail to proceed when player transfers were delegated to scouts.

Other changes1

  • Database EditUpdated the Database Edit UI so that stat-related tooltips are now displayed for better clarity.Added

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Teamfight Manager 2 · May 26, 2026

Patch history

see all 28

  1. 0.6.0_beta1 Patch NotesAug 26, 2026 · 5d

    Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.

  2. 0.5.7 Patch NotesAug 26, 2026 · 5d

    Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.

    +2
  3. 0.5.6 Patch NotesAug 20, 2026 · 1w

    Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.

  4. 0.5.5 Patch NotesAug 12, 2026 · 2w

    Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.

  5. 0.5.4 Patch NotesAug 5, 2026 · 3w

    Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.

  6. 0.5.3 Patch NotesJul 29, 2026 · 1mo

    Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.

    +11
  7. 0.5.2 Patch NotesJul 22, 2026 · 1mo

    Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

    +5
  8. 0.5.1 Patch NotesJul 15, 2026 · 1mo

    Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

    +21

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